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File credits
Thanks to MannyGT / Ludochan for Drinking Fountains of Skyrim (LE/SSE) Thanks to isoku / nodude2016 for iNeed (LE/SSE)
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Drinking Fountains of Skyrim fill iNeed Waterskins - SPANISH
Changelogs
Version 4-CFTO
Added Compatibility with Carriage and Ferry Travel Overhaul (CFTO). You only need the file from the "Optional Files" section if you're using CFTO
Version 4
Compatibility with Drinking Fountains of Skyrim v1.5 (ESP, ESPFE and ESL)
Version 3
Allows the Player to drink directly from the Water Fountain
Version 2
Previous Version was erroneously made with a personal esl-ified "Drinking Fountains" Plugin - which meant that it referenced the wrong (non-exisiting in the official Upload) FormIDs.
Version 1
Initial release
If you're using Drinking Fountains of Skyrim with iNeed, you've probably noticed that the Drinking Fountains won't fill Waterskins provided by iNeed, but instead give you some bottles of water which will probably end up as trash somewhere in Skyrim. That's a shame since you probably have a perfectly fine reusable container on you already.
This Mod adds the ability to refill iNeed Waterskins on Drinking Fountains of Skyrim. You will be asked if you want to refill your Waterskins or use the standard action (receive 3 bottles of water). Refilling Waterskins is not restricted by the respawn timer for bottles. Version 3 and above also allows you to drink directly from the Water Fountain.
The Mod works by simply adding the Activator »manny_DrinkingWater« from Drinking Fountains of Skyrim to the iNeed Perk »_SNActivatePerks« - mimicing the way Waterskins are refilled at iNeed Waterbarrels.
NOTES ON INSTALLING:
This mod consists of only an esl flagged plugin - i.e. it's not counting towards the plugin limit.
Load this Plugin after iNeed.esp and Drinking Fountains of Skyrim for SSE.{esp,esl} since those are its Master files.
This mod will conflict with other mods that also modify the iNeed perk »_SNActivatePerks« - most likely they would also be adding sources for consumables or otherwise modify iNeed behaviour. Apparently the Carriage and Ferry Travel Overhaul iNeed patch is such a case (Thanks rgb209 for pointing this out). EDIT: A version for each DFoS variant that incorporates the CFTO changes to »_SNActivatePerks« can be found in the "optional file" section.