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dnalloh1987

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dnalloh1987

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About this mod

This is a helpful guide for converting old skyrim animation mod files which are 32bit to work with Special Edition 64bit

Requirements
Permissions and credits
Donations
1. You will need to download the Skyrim Special Edition Creation Kit which can be found on the Bethesda Launcher.

http://download.cdp.bethesda.net/BethesdaNetLauncher_Setup.exe

2. After starting it will unpack all the Creation Kit files and tools in your "Steam\steamapps\common\Skyrim Special Edition" folder.

3. Download your favorite Animation mod from Old Skyrim Nexus. 

4. Run this file through Nexus Mod Manager picking which Animations you want.

5. Now download the "converttoskyrimSE.bat" Batch file from the "Files" section.

6. Go to Skyrim Special Edition/Tools/HavokBehaviorPostProcess and copy the HavokBehaviorPostProcess.exe file and paste it to the folder Skyrim Special Editon/Data/Meshes/Actors/character/animations..Now drop "converttoskyrimse.bat" in the folder.

9. Click on "convertoskyrimse.bat" and wait for it to finish.

NOTE: You will need to do this with Male or Female folders as well as 1st Person Animations,Behaviors same process as above.

10. Profit!

FNIS is now available for Special Edition I have not tested it but in theory it should work.

UPDATE!!

THE NEW BATCH SHOULD NOT DELETE ANY OF YOUR HKX FILES AND YOU JUST NEED TO DROP HavokBehaviorPostProcess.exe and converttoskyrimse.bat IN YOUR ANIMATIONS FOLDER AND LET IT DO ITS THING.



I HOPE THIS HELPS AND MAY TALOS GUIDE YOU
 

Credits to all the animation authors on the Nexus
Credits to Bethesda For Creating Skyrim
Credits to the Nexus for making a great place to download and share mods