About this mod
A collection of small patches for the Creation Club Content. Mainly for Weapons Armour Clothing Clutter Fixes, but other patches are available.
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Changelogs
Requirements:
- Unofficial Skyrim Special Edition Patch
Weapons Armour Clothing and Clutter Fixes
Unofficial Skyrim Creation Club Content Patches
Relevant Creation Club Content
Optional Requirements/Supported Mods:
Other Creation Club Mods
- Creation Club - Armour Integration
- Fully integrates the various armours from the Creation Club into the world.
- Fully integrates the crossbows and bolts added by Dawnguard and, optionally, Rare Curios, Elite Crossbows, and Expanded Crossbow Pack to the world.
Crossbow Integration (Including Creation Club)
Additional Notes:
- Do not clean any plugins with xEdit, all ITM's are intentional.
- There will be no merged patch, feel free to create one of your own.
- There is no guarantee that a smashed or bashed patch will carry forward all the relevant changes, even with bash tags, so manual patching will be necessary.
Arcane Accessories
- WACCF consistency changes.
- Added Blue and Orange Robes to the LItemClothesAll levelled list.
Arcane Archer Pack
- WACCF consistency changes.
- Scripted arrow integration disabled.
- Explosion force for all arrows has been removed.
- Soul Stealer Arrow – Rebalanced to Ebony levels. Added Dwarven material keyword.
- Added recipes for Soul Gem Arrowheads using 1 common Soul Gem, filled or not. Makes 5 arrowheads.
- Bone Arrow – Rebalanced to between Dragonbone and Daedric levels, changed crafting recipe to 1 dragon bone and 1 firewood.
- Mystic Bound Arrow – Reduced damage slightly.
- Fire, Ice, and Lightning Arrows – Reduced explosion impact force to stop losing every damn arrow you fire, value increased.
- Fire, Ice, and Lightning Arrows – Require the Arcane Blacksmithing perk or mod equivalent.
- Fire, Ice, Lightning, and Bone arrows can rarely be found anywhere Glass, Ebony, and Daedric arrows would be found.
- The Solitude Fletcher, Drunken Huntsman, Dawnguard’s Sorine Jurard, and the Volkihar vampire clan’s Hestla are guaranteed to carry a few elemental arrows from level 12.
- Once the player has completed the “Stealer of Souls” quest Calcelmo will have a few Soul Stealer arrows for sale.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
Simple Smithing Overhaul
- Consistency changes for SSO.
Bittercup
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication - Requires the quest "The Pit" to be completed
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Grand Champion's Helm - Requires the quest "The Pit" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Imperial Grand Champion's Helm.
- Grand Champion's Sword - Requires the quest "The Pit" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Imperial Grand Champion's Sword.
Bloodchill Manor
- Replaced Vampire Leather Hood with the WACCF version.
Bone Wolf
- Added Bone Wolf to several companion lists. Note that these lists are rarely used, so the bone wolf will not appear to frequently.
Bow of Shadows
- WACCF consistency changes.
- Added WeapMaterialEbony keyword.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Bow of Shadows - Requires the quest "In the Shadows" to be completed and either the Glass or Ebony smithing perk; creates the Ebony Long Bow.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Bow of Shadows - Requires the quest "In the Shadows" to be completed and either the Glass or Ebony smithing perk; creates the Ebony Long Bow.
Camping
- Consistency changes for CCOR.
Chrysamere
- WACCF consistency changes.
- Damage is reduced to daedric levels.
- Material changed to Steel.
- Requires Quicksilver to temper.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Chrysamere - Requires the quest "The Lost Paladin" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Paladin's Blade.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Chrysamere - Requires the quest "The Lost Paladin" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Paladin's Blade.
Civil War Champions
- WACCF consistency changes.
- Both armour sets have been rebalanced to Orcish levels, and not equal to Daedric.
- Restored cloaks to chests.
- Tsun’s Judgment is now a battleaxe and not a warhammer.
- Rebalanced all weapons to Glass levels.
- Tempering recipes have been changed. All weapons now require Quicksilver, the Storm-Bear set requires Quicksilver, and the Imperial Dragon requires Ebony and Gold for the Shield.
- Added a work around for the Matching Set perk for the Storm-Bear armour set.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Imperial Dragon set - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion set.
- Akatosh's Talon - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion Warhammer.
- Dragon's Oath - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion Sword.
- Storm-Bear set - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion set.
- Tsun's Judgement - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion Battleaxe.
- Storm-Bear Sword - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion Sword.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Imperial Dragon set - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion set.
- Akatosh's Talon - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion Warhammer.
- Dragon's Oath - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Imperials, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Imperial Champion Sword.
- Storm-Bear set - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion set.
- Tsun's Judgement - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion Battleaxe.
- Storm-Bear Sword - Requires the quest "Battle of the Champions" to be completed, the player to have completed the quest to join the Stormcloaks, and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates the Stormcloak Champion Sword.
Dawnfang and Duskfang
- WACCF consistency changes.
Dead Man’s Dread
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Blackwater Blade - Requires the quest "The Restless" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Ornate Steel Longsword.
- Cyrus' Sabre - Requires the quest "The Restless" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Ornate Redguard Rapier.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Blackwater Blade - Requires the quest "The Restless" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Ornate Steel Longsword.
- Cyrus' Sabre - Requires the quest "The Restless" to be completed and the Basic Smithing (Steel Smithing*) perk; creates the Ornate Redguard Rapier.
Divine Crusader
- WACCF consistency changes.
- Weapon damage reduced to ebony levels.
- Heavy armour adjusted to ebony.
- Light (Reforged) adjusted to glass.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Crusader set - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader set.
- Reforged Crusader set - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Light set.
- Mace of the Crusader - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Mace.
- Sword of the Crusader - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Sword.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Crusader set - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader set.
- Reforged Crusader set - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Light set.
- Mace of the Crusader - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Mace.
- Sword of the Crusader - Requires the quest "Relics of the Crusader" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) or Advanced Light Smithing (Advanced Armors*) perk; creates the Crusader Sword.
Fearsome Fists
- All gauntlets rebalanced to WACCF levels.
- Added WAF_SpikedGauntletGloves to unenchanted gauntlets.
- Replaced enchanted versions of the gauntlets with unenchanted versions.
- Scripted integration is left as-is for now.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
Simple Smithing Overhaul
- Consistency changes for SSO.
Fishing
- Added appropriate WACCF keywords to all clothing.
- Ancient Nord, Ancient Nord Honed, and Nord Hero Dagger, Mace, and Warhammer rebalanced to WACCF levels.
- Disabled scripted integration of Nord weapons.
- Added Nord weapons to draugr levelled lists, includes enchanted versions for bosses.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication - Requires the quest "Fishing Legend" to be completed and the Dragon Smithing perk; Dragonbone Argonian Dagger.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication - Requires the quest "Fishing Legend" to be completed and the Dragon Smithing perk; Dragonbone Argonian Dagger.
Forgotten Seasons
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
Gallows Hall
- Bloodworm Helm and Helm of Oreyn Bearclaw rebalanced to Dragonscale and Dragonplate respectively.
- Added ArmorMaterialDragonplate to the Helm of Oreyn Bearclaw.
- Added ArmorMaterialDragonscale to the Bloodworm Helm.
Ghosts of the Tribunal
- Added Survival_ArmorWarm keyword to the various Masks.
- Added appropriate WACCF keywords to all clothing.
- Weapon artefacts rebalanced to between Daedric and Ebony.
- Her Hand armour:
- Rebalanced to Ebony.
- Added ArmorMaterialEbony keyword.
- Indoril armour:
- Rebalanced to Chitin Heavy.
- Added DLC2ArmorMaterialChitinHeavy keyword. (Unfortunately there is no way to add new smithing categories so, this is the best I can do)
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Cleaver of St. Felms - Requires the Dwarven smithing perk and the Cleaver of St. Felms in the player's inventory; creates Cleaver of the Saint.
- Hopesfire - Requires the Dwarven smithing perk and Hopesfire in the player's inventory; creates Dwarven Ebon Scimitar.
- Light of Day - Requires the Light of Day in the player's inventory; creates Iron Ceremonial Mace.
- Magebane - Requires either the Glass or Ebony smithing perk and Magebane in the player's inventory; creates Glass Ebon Greatsword.
- Skull Crusher - Requires the Steel smithing perk and Skull Crusher in the player's inventory; creates Steel Ceremonial Warhammer.
- Trueflame - Requires the Dwarven smithing perk and Trueflame in the player's inventory; creates Dwarven Ebon Ceremonial Sword.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Cleaver of St. Felms - Requires the Dwarven smithing perk and the Cleaver of St. Felms in the player's inventory; creates Cleaver of the Saint.
- Hopesfire - Requires the Dwarven smithing perk and Hopesfire in the player's inventory; creates Dwarven Ebon Scimitar.
- Light of Day - Requires the Light of Day in the player's inventory; creates Iron Ceremonial Mace.
- Magebane - Requires either the Glass or Ebony smithing perk and Magebane in the player's inventory; creates Glass Ebon Greatsword.
- Skull Crusher - Requires the Steel smithing perk and Skull Crusher in the player's inventory; creates Steel Ceremonial Warhammer.
- Trueflame - Requires the Dwarven smithing perk and Trueflame in the player's inventory; creates Dwarven Ebon Ceremonial Sword.
Goldbrand
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Goldbrand - Requires the quest "Fishing Legend" to be completed and the Daedric or Dragon Smithing perk; creates Daedric Golden Katana.
Simple Smithing Overhaul
- Artefact replication:
- Goldbrand - Requires the quest "Fishing Legend" to be completed and the Daedric or Dragon Smithing perk; creates Daedric Golden Katana.
Headman's Cleaver
- WACCF consistency changes.
- Reduced Headman's Cleaver's damage to Ebony.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Headman's Cleaver - Requires the quest "Blood in the Water" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates Orcish Cleaver.
Simple Smithing Overhaul
- Artefact replication:
- Headman's Cleaver - Requires the quest "Blood in the Water" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates Orcish Cleaver.
Lord’s Mai
- WACCF consistency changes.
- New Alik’r clothing variants distributed to levelled lists and outfits. Scripted integration disabled.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Lord's Mail - Requires the quest "Gift of Kynareth" to be completed and the Ebony Smithing perk; creates Imperial Ebony Mail.
- Imperial Ebony Light Mail set - Requires the quest "Gift of Kynareth" to be completed and the Ebony or Glass Smithing perk.
Simple Smithing Overhaul
[list] - Artefact replication:
[list] - Lord's Mail - Requires the quest "Gift of Kynareth" to be completed and the Ebony Smithing perk; creates Imperial Ebony Mail.
- Imperial Ebony Light Mail set - Requires the quest "Gift of Kynareth" to be completed and the Ebony or Glass Smithing perk.
Necromantic Grimoire
- WACCF consistency changes.
- Added the new Necromancer Robes and Hoods to Necromancer outfits.
- Scripted integration disabled for clothing items, spell integration is left as-is for now.
Pets of Skyrim
- Consistency changes for CCOR.
Plague of the Dead
- WACCF consistency changes. Note that these changes are mainly useless as the player will never have access to any of the items WACCF-ified.
- Added ccBGSSSE003_DraugrGreatsword_NoDrop to ccBGSSSE003LtemZombieWeapon_ConjureNoDrop.
Rare Curios
- Disable the spaghetti script integration in favour of a simpler and more sensible manual one.
- Slightly increased the amount of ingredients that the Khajiit caravan traders will have.
- Reduced the amount of Corkbulb Arrows and Bolts.
- Forwarded USSEP changes to the Silver perk to the Silverbolt perk.
- Reduced Flawed Varla Stone's value to 100, was 1000.
- Increased value of Welkynd Stones.
Ruin’s Edge
- WACCF consistency changes.
- Bow speed reduced slightly but damage increased, value increased.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Ruin's Edge - Requires the quest "The Edge of Ruin" to be completed and the Daedric Smithing perk; creates Mazken Void Bow.
Simple Smithing Overhaul
- Artefact replication:
- Ruin's Edge - Requires the quest "The Edge of Ruin" to be completed and the Daedric Smithing perk; creates Mazken Void Bow.
Saints & Seducers
- WACCF consistency changes.
- Removed the Amber and Madness ore from spawning in boss chests. The Khajiit caravan traders will still occasionally have either ores for sale though.
- Dark Seducer Weapons and Armour:
- Added Worn variants of both weapons and armour, Worn Dark Seducer armour and weapons are the same strength as elven, weight is the same as standard Dark Seducer items.
- Worn Dark Seducer armour and weapons are encountered on Dark Seducer NPCs from level 1 to 19.
- Worn Dark Seducer armour and weapons can not be crafted.
- Dark Seducer armour is the same strength as light Stalhrim armour, but weighs more.
- Dark Seducer weapons are the same strength and weight as Ebony.
- Dark Seducer weapons and armour are encountered on Dark Seducer NPCs from level 20.
- Treated as Daedric.
- Golden Saint Weapons and Armour:
- Added Worn variants of both weapons and armour, Worn Golden Saint armour and weapons are the same strength as dwarven, weight is the same as standard Golden Saint items.
- Worn Golden Saint armour and weapons are encountered on Golden Saint NPCs from level 1 to 19.
- Worn Golden Saint armour and weapons can not be crafted.
- Golden Saint armour is the same strength and weight as heavy Stalhrim armour.
- Golden Saint weapons are the same strength and weight as Ebony.
- Golden Saint weapons and armour are encountered on Golden Saint NPCs from level 20.
- Treated as Daedric.
- Amber Weapons and Armour:
- Armour is stronger than dragonscale armour, and weighs the same.
- Weapons are stronger than daedric, and lighter.
- Treated as Glass.
- Madness Weapons and Armour:
- Stronger than daedric weapons and armour, but weigh the same.
- Treated as Ebony.
Complete Crafting Overhaul Remastered
- Consistency changes for CCOR.
- Artefact replication:
- Sword of Jyggalag - Requires the quest "Restoring Order" to be completed the Daedric Smithing perk; creates Blade of Order.
Simple Smithing Overhaul
- Consistency changes for SSO.
- Artefact replication:
- Sword of Jyggalag - Requires the quest "Restoring Order" to be completed the Daedric Smithing perk; creates Blade of Order.
Saturalia Holiday Pack
- WACCF consistency changes.
Shadowrend
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Shadowrend - Requires the quest "Through a Glass, Darkly" to be completed and the Daedric Smithing perk; creates either Daedric Shadowed Battleaxe or Greatsword.
Simple Smithing Overhaul
- Artefact replication:
- Shadowrend - Requires the quest "Through a Glass, Darkly" to be completed and the Daedric Smithing perk; creates either Daedric Shadowed Battleaxe or Greatsword.
Stendarr’s Hammer
- WACCF consistency changes.
- Value and damage increased.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Stendarr's Hammer - Requires the quest "If I had a Hammer" to be completed and either the Dragon or Daedric Smithing perk; creates Aedric Hammer.
Simple Smithing Overhaul
- Artefact replication:
- Stendarr's Hammer - Requires the quest "If I had a Hammer" to be completed and either the Dragon or Daedric Smithing perk; creates Aedric Hammer.
Sunder & Wraithguard
- WACCF consistency changes.
- Sunder is now a mace and no a war axe.
- Increased Sunder's damage and Wraithguard's armour rating.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Sunder - Requires the quest "Legends Lost" to be completed and the Dwarven Smithing perk; creates Dwarven Tonal Hammer.
Simple Smithing Overhaul
- Artefact replication:
- Sunder - Requires the quest "Legends Lost" to be completed and the Dwarven Smithing perk; creates Dwarven Tonal Hammer.
The Cause
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Torment - Requires the quest "The Consequences" to be completed and the Daedric Smithing perk; creates Daedric Runed Longsword.
- Scourge - Requires the quest "The Consequences" to be completed and the Daedric Smithing perk; creates Daedric Fickledire Mace.
Simple Smithing Overhaul
- Artefact replication:
- Torment - Requires the quest "The Consequences" to be completed and the Daedric Smithing perk; creates Daedric Runed Longsword.
- Scourge - Requires the quest "The Consequences" to be completed and the Daedric Smithing perk; creates Daedric Fickledire Mace.
The Contest
- WACCF consistency changes.
- Fixed the Fists of Randagulf tempering recipe.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Fists of Randagulf - Requires the quest "Caught in a Web" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates Steel Plate Ornate Gauntlets.
- Ice Blade of the Monarch - Requires the quest "Caught in a Web" to be completed, the player being able to craft Stalhrim items, and the Ebony or Glass Smithing perk; creates Steel Stalhrim Greatsword.
Simple Smithing Overhaul
- Artefact replication:
- Fists of Randagulf - Requires the quest "Caught in a Web" to be completed and the Advanced Heavy Smithing (Orcish Smithing*) perk; creates Steel Plate Ornate Gauntlets.
- Ice Blade of the Monarch - Requires the quest "Caught in a Web" to be completed, the player being able to craft Stalhrim items, and the Ebony or Glass Smithing perk; creates Steel Stalhrim Greatsword.
The Gray Cowl Returns
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Gray Cowl of Nocturnal - Requires the quest "The Gray Cowl of Nocturnal" to be completed, the player being able to craft Thieves Guild Leader items, and the Advanced Light Smithing (Advanced Armors*) perk; creates Guild Master's Cowl.
Simple Smithing Overhaul
- Artefact replication:
- Gray Cowl of Nocturnal - Requires the quest "The Gray Cowl of Nocturnal" to be completed, the player being able to craft Thieves Guild Leader items, and the Advanced Light Smithing (Advanced Armors*) perk; creates Guild Master's Cowl.
Umbra
- WACCF consistency changes.
Complete Crafting Overhaul Remastered
- Artefact replication:
- Umbra - Requires the quest "Vile Whispers" to be completed and the Daedric Smithing perk; creates Daedric Steel Greatsword.
Simple Smithing Overhaul
- Artefact replication:
- Umbra - Requires the quest "Vile Whispers" to be completed and the Daedric Smithing perk; creates Daedric Steel Greatsword.