About this mod
Another Thalmor war mod, well only kind of... a bit different. They are using hideouts and planning a full scale invasion. Your task is simple, stop the invasion.
- Permissions and credits
- Donations
6 Hideouts, 3 in Tamriel, 3 in Solstheim. Yes I used a few basic layouts cause each hideout has 5 rooms in total with 6 locations and then actually a final boss tower that is almost like full blown war. The mod gets progressively harder. I was originally making this for myself and allowing a friend of mine (phatbassanchor) to have a few tests of this and we both saw that it could be turned into something cool so I started switching out a few things and mixing some stuff around to give it flavor. Mannequins are pre-dressed and also not all the same to add some spice and flavor to things. Each location has it's own prison with prisoners and also a Treasury with loads of goodies (Thalmor themed). You'll get plenty of combat as you go thru busting up their hideouts. The Governor's rooms have letters from their superiors in Thalmor tune which leads you to the next location. It all starts in Riverwood with a note at the Sleeping Giant, from their just follow the notes. After all Skyrim locations are cleared head to Solstheim. A spy will be getting caught by the Redoran which will start the Solstheim side after Tamriel is finished. The final version has been cleaned with SSEedit, has been tested with new and developed characters as well. One hideout I had placed was moved to avoid any conflicts with Helgen Reborn and phatbassanchor did note to me that it would be a great addition to that mod. With phatbassanchor's help it has no known conflicts.
Note: The second Solstheim location marker may be tough, fast traveling to the location mentioned in note does sync it up. It is very close to the location mentioned and has a map marker once you discover it.
V2 expansion starts in Dragon Bridge, just head across the bridge then to the fallen tree (by making an immediate left after crossing the bridge) and you'll see a trap door nearby. From there the rest is linked by quest. The new locations have new interiors. The new enemies have additional perks, tiered equipment lists depending on there level (which scales with the player). And the notes in the expansion areas refer to the player by name rather then by "Dragonborn". There is also a training base located in Tamriel and another on Solestheim, marker visible, fast travel not enabled though. They aren't quested or required, it's just an area with A LOT of Thalmor Militia (they are higher scaling NPCs). This is primarily to show that they have a military and it is sizeable, large enough to invade the continent.
V3 Expansion: A new location just north of Riften called Thalmor Area 51 is where everything takes place, before you enter the cell called classified though you should at least be capable of defeating the Ebony Warrior, the final opponent will be tougher. All is explained in a book (the book explains a few other things too) in that cell which starts the final quest. The mod now has a full BSA containing everything.
Special thanks
phatbassanchor with extensive testing and edits.
Bethesda for the Creation Kit and all the tools too create mods like this.