File information

Last updated

Original upload

Created by

thrive4

Uploaded by

thrive4

Virus scan

Safe to use

About this mod

many shadertweaks please read description added tonemap plus bump and relief for textures

Permissions and credits
Changelogs
- description

So the proverbial drop in the bucket...modding wise.
Never the less here are some tweaks with 3dmigoto
hopefully you might find them useful.

Should not affect save, thus can be added or
removed at any stage.

3dmigoto shader tweaks:
- added slight brown tint to rock formations
- added more shiny dwarven metal
- added shader reduce brightness cob webs
- altered dof and colors underwater
- brighten male and female hair bangs
- decrease presence steam clouds
- increase transparency toward waters edge makes water a bit darker
- increase highlight sun on trees and darken tree types lod nearby
- increase size billboards trees
- increase windows light emission night
- more grainy ash coverd stone objects
- prevent division by zero trees, stonework, etc
- saturate and increase light dynamic clouds and sun
- saturate and increase light sky background day night cycle
- saturate and increase light dynamic cloud layer rain
- shrubs and grass amplify light direction
- remove flare around torches, and flames
- remove bloom glow around flames large bowls, heathfire, etc
- reduce global bloom environment and characters
- reduce white clipping magic spell flames, mist banks and snow
- reduce bloom god rays windows and specific areas
  lamps blackreach, etc
- reduce excessive distance fogging at soltsheim
  alas also reduces fog distance in tamriel but to a lesser degree
- work around for snow stripes on objects (see screenshots)

update 02/04/2025 v1.8
update 16/04/2024 v1.7
update 03/04/2024 v1.6
update 21/06/2023 v1.5
update 24/03/2023 v1.4

See article or change log for previous updates:
info

Note(s):
The  package has a customized shader 'upscale.hlsl' which
does some fullscreen tweaks as sharpening and color modification.

- updating

if the old package (1.2 or older) was installed remove the following
folder(s) and file(s) in the folder which contains SkyrimSE.exe

reshade
shadercache
shaderfixes

d3d11.dll
d3dcompiler_46.dll
d3dx.ini
dxgi.dll
dxgi.ini
ReShade.ini

versions (1.3 and up)

remove the following folder(s) and file(s)

shadercache
shaderfixes

d3d11.dll
d3dcompiler_46.dll
d3dx.ini

Then copy the contents of the zip file to the install folder of
control, the folder which contains SkyrimSE.exe.

- install

Copy the contents of the zip file to the install folder of
skyrim special edition, the folder which contains SkyrimSE.exe.

- optional install

If you do not like using unverified dll's you can download 3dmigoto from
https://github.com/bo3b/3Dmigoto/releases
download version 1.3.16.0 (64bits) and place the following dlls in the install dir of skyrim special edition
d3d11.dll
d3dcompiler_46.dll
then copy ShaderCache, ShaderFixes plus d3dx.ini from the zip file to the same dir aka folder.

note: if you choose to use the d3dx.ini contained in the github package
make sure to set (line 248):
hunting=0
the default setting is:
hunting=1
which sets 3dmigoto to a debug mode.

Also add at line 19:
include = ShaderFixes\upscale.ini
include = ShaderFixes\curve.ini

- tested

Tested with version 1.5.97.0.8 of skyrim se on
win 7 and windows 10 / nvidia 1050gtx ti
See screenshot for settings game.

- performance

3dmigoto gpu usage 1080p@~55fps (measured in riften area)
without - clock 1772Mhz gpu usage ~90%
with      - clock 1772Mhz gpu usage ~92%
with      - clock 1772Mhz gpu usage ~60% (indoor locations)
approximately 3% increase (1050gtx ti on win 7 and windows 10)
max gpu: 1784Mhz gpu usage 100%
*  clamped frame rate to 55.4 no sync
** note a slight drop in gpu usage is most likely caused by the 3dmigoto shadertweaks
   in some scenarios.

- shader info and further tweaking

see: info

- tips

Reduce tree flickering apply
bUseTAA=1
bFXAAEnabled=1
in SkyrimPrefs.ini

It's bizarre but somehow the flickering of tree foliage
when moving the camera is almost removed this is not so expensive
(fxaa of course, assuming you are already using taa) on the gpu
however fxaa does have a tendency to blur textures.

Brief list of mods:

*Unofficial Skyrim Special Edition Patch.esp
*Wyrmstooth.esp
*SMIM-SE.esp
*Beautiful Cities.esp
*SolitudeOvergrown01.esp
*The Ruins.esp
*Skaal Village.esp
*SolstheimLighthouse.esp
*HHLights.esp
*Khajiit Caravan Clutter.esp
*dragonbornjournal.esp
*Ish's Souls to Perks.esp
*Relic Hunter Triss.esp
*EC Clothes.esp
*CiriOutfit.esp
*BlueStripesEliteArmor.esp
*NDranger.esp
*Hedge Mage Armor - Craftable Module.esp
*Northgirl.esp
*MidnightArmorUNP.esp
*Knight of The Village Set.esp
*Traveling Mage - My version by Xtudo.esp
*Footprints.esp
*Destructible_bottles.esp
*DeadlySpellImpacts.esp
*WeaponsOfTheShogunate.esp
*Better Dynamic Snow.esp
*WetandCold.esp
*ExtinctSlaughterfish.esp
*Tamriel Master Lights.esp
*SeagullsofSkyrim.esp
*EVE_GiantCampfiresCastShadows.esp
*Cathedral - Water.esp
*Bywater Cottage.esp
*Cathedral - Rocky Shores.esp
*Cathedral - 3D Pine Grass.esp

TerrainLodRedone.bsa