Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.3
Converted .nif files from LE to SE format (reduced file size & quicker loading)
Changed collisions from vanilla MOPP to Convex Hull (more form fitting)
Added correct collision materials so that metal sparks when hit
Adjusted vertex colors on some shrines
Adjusted UV map on Mara Shrine for a very slightly thicker base
Reduced archive size
What this mod includes:
Brand new models & textures for each of the Shrines of the Divines
1) What ENB do you use? • A modified version of Aeon ENB. No, it's not being released! It's too messy!
2) Why are your normal maps uncompressed? • This is for the best possible quality. It also gives the user the option to compress them if they wish and saves me from having to upload multiple versions.
2) Hurr durr can you save in this format plz? • No!
If for some reason the files do not work, cause crashes or any other problems, please do not hesitate to contact me.
All screenshots are taken directly from the game and resized down from 1920x1080 to 1280x720. No other editing has been done.
Under no circumstance is this mod allowed to be uploaded to another website without my given permission. No permission will be granted in regards to porting to console.