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File credits
Ac3S and Earrindo for the meshes of the new Gateway, which they distributed as a modders resource. https://www.nexusmods.com/skyrim/mods/34882
The new Telvanni Bonemold Cuirass meshes were created by me. Feel free to use them.
Thank you!
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Replaced the iron and steel weapons inside the Bulwark barracks with elven counterparts
Version 2.4
Edited the Telvanni Guard's Cuirass and added a retextured Bonemold Helmet to their outfit to better match the color pattern
Added a statue of Boethia outside the temple in Raven Rock
Version 2.3
Fixed the issue with the faces of the added guards.
Version 2.2
Exported the facegen data of the new Redoran Guards.
Version 2.1
Exported the facegen data of the Telvanni Guards.
Version 2.0
Small mesh edits.
Version 1.9
Updated the meshes of the Telanni Armor.
Version 1.8
Added a new Telvanni Bonemold Cuirass to replace the first one.
Version 1.7
Replacing the banner post in Tel Mithryn with more fitting roots.
Version 1.6
Added a the new Telvanni Guard Cuirass, plus some minor changes, edited for USSEP compatibility
Version 1.5
Updated Version cleaned with SSEEdit
Version 1.4
Initial Release
This is small overhaul of the dunmer settlements on Solstheim, Raven Rock and Tel Mithryn. The aim is to add more fitting details to both towns with vanilla styled assets, with out overdoing it.
Changes in Raven Rock: - adding an Statue of Azura outside the temple - adding some more light sources - every entrance to the town is now visibly marked by Redoran banners - the path leading north is now guarded and decorated with banners - the Redoran Guards are now equipped with the Bonemold Guard Armor - the Arano family now got their own manor, since Adril Arano is second chancelor of Raven Rock - two ruined buildings will be rebuild after the mine re-opens and will be inhabited by the miners, to resemble that Raven Rock is getting back on it´s feets. - replaced the iron and steel weapons inside the Bulwark barracks with elven counterparts
Changes in Tel Mithryn: - as one of the last Telvanni strongholds it is now surrounded by (de)fences formed from roots - adding a Telvanni-styled Gate - adding three Telvanni Guards to protect the area, since the ash wastes are a dangerous place - the Telvanni Guards now got their own Bonemold Cuirass - adding a small garden with ash growing ingredients next to the apothecary - small changes to the interiors, like removing some cobwebs and adding some lighting
This Mod will be incompatible with other Mods changing Raven Rock and Tel Mithryn. Separate versions for each settlement are available in the files section.