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Removed some duplicate doors and some lanterns for more compatibility.
Version 1.5
Removed the shield above the city gate.
Version 1.4
Replacing the gate and stockade walls Edited for USSEP compatibility
Version 1.3
Connected a cell bound that was previously forgotten.
Version 1.2
Updated Version cleaned with SSEEdit
Version 1.1
Initial Release
This Mod changes Dawnstar to make it fit the description as a port city, but also staying as close to vanilla as possible, without adding too much.
Changes made: - adding a city gate and a wall to give Dawnstar more protection and structure (The Khajiit merchants are still outside the town, don´t you worry.) - slightly expanding the harbor by adding a second longboat and docks - overhauling the Jarls´s Longhouse by adding some fitting furniture, clutter and pelts on the floor to make it look less empty and bare - completing Rustleif´s Forge with all needed smithing tools - also adding snow covered stairs leading to the lighthouse, to make it more connected to Dawnstar - also slightly increasing the number of livestock