About this mod
Adds separate sliders for Interior and Exterior brightness via SkyUi's MCM.
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Description
Made upon request. This mod adds separate sliders for Interior and Exterior brightness via SkyUi's MCM. This is scripted, so how fast the brightness setting changes when moving from an interior to an exterior space and vice versa depends on you scripting engine. On a vanilla game with no mods installed it happens instantly.
Version 1.1
There are now separate sliders for Dungeons and Dwellings. Any interior location that has the LocTypeDungeon or the LocTypeMine keywords will use the dungeon slider. Any interior location that has the LocTypeDwelling keyword will use the Dwelling slider. If none of those keywords were found on your location, it will use the General Interior slider. All exteriors use the exterior slider.
Version 1.2
Added an optional hotkey to cycle through your brightness settings from this mod. This hotkey will still work if you toggle the Mod Active option in the MCM to off. So you can have the brightness set automatically, or only with the hotkey, or both.
Version 1.3
Added separate setting for exterior daytime and nighttime hours. Can also specify when daytime starts and ends in the MCM.
Compatibility
Other mods that change the brightness display setting with scripts will conflict.
Requirements
SKSE64
SkyUI
ConsoleUtilSSE NG
Installation
Extract to your data folder, and check in your load order.