Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
If you want upload my files on other sites, At least let me know first.
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.23
renew weapon master style. using DynamicAnimationReplacer(DAR) to setup different idle animations for different weapon draw scenarios.
Unique draw/sheathe(eq/uneqip) with:
dual wield
1hm + shield
1hm + left hand empty
back shield
back dw
back 1hm + left hand empty
default right hand sword+back dagger/ default left hand dagger + back right hand sword etc.....
Version 1.261
add dummy 1hm turn idle animations for solved parent driven for sneak turn for (dw/h2h/1hm+h2h - 16032390/ 1hm+shield - 16032391), base on dar condition setup, only when character in sneak state will apply related idle animations.
Improve 1hm turn idle animations for 1hm+h2h/1hm+shield/dw.
Add specific adjust 1hm sneak idle for match for 1hm+shield, assign in dar folder 16032399.
Version 1.253
Add 1hm block turn idle animations.
replace 1hm+h2h sprint fw animation, now use the same one as pca - spm provided.
add mt_sprintforward for male and female, it is same as pca - spm provided, so you have no need to worry replacement issue. and you can use either mod alone.
fix fomod folder path incorrect isuue.
adjsut sneak run fw, fix inverted weapon node for all sneak run direction
fix sneak/sneak1hm idle inverted weapon node.
add sneak idle which is same as pca main mod or pca spm, so you have no worry replacement problems. If you perfer other sneak style, you can manully remvoe it.
Version 1.252
adjust walk forward for all 1hm mode(1hm/h2h/dw).
renew run forward for 1hm and dw.
adjust dw group. (default and extra eq/uneq style, walk/run/turn idle animations.)
adjust back shield eq/uneq.
Version 1.232
adjust 1hm walk forward animation for each 1h/dw mode..
adjust default draw/sheathe for each 1h/dw mode. (dagger/1hm+shield/h2h/dual wield)
Version 1.231
adjust default draw/sheathe idle aniamtion for 1hm+shield and 1hm+empty left hand..
adjust block style02.
add extra sneak run option.
adjust 1hm walk forward animation for each 1h/dw mode..
Add "shd_blockbash" "shd_blockbashintro" and "shd_blockbashpower", which is converted from vindictus and edited it to match with skyrim enviorment.
Version 1.25
Renew fomod package.
Adjust dw idle right hand position.
Add specific run forward animation for dw. (1hm+shield & 1hm+h2h share same runforward).
Add specific new sprint forward for 1hm+shield/1hm+h2h/dw.
Add specific new draw/sheathe(eq/unequip) idle animations for 1hm+shield/1hm+h2h/dw, And defined as base draw style.
The early release eq/uneq idles now redefined to extra draw style(Optional), Base on dar condition setup with random presentage use.
Add specific draw/sheathe animations(option) for 1hm+shield/1hm+h2h/dw for solve when moving/sneaking scenarios draw weapon and weapon will pass through character body problems.
Add empty right hand+left hand equiped weapon walkforward animations(option).
Adjust dw and 1hm+h2h eq/unequip.
Version 1.13c
Adjust wp master dw back eq/uneq animations to fix loop problems when weapon uneq.
Description: This is branch mod of Pretty Combat Animations(PCA) and specific develop idle animations for 1hm and dual wield weapon.(Dagger/Sword)
last updated contents with: (draw/sheathe/run/walk/sprint/sneak/turn/block)
Installation for all version after v1.2: 1. All update version after v1.2 using DynamicAnimationReplacer(DAR) to setup different animations for different weapon draw scenarios. So DynamicAnimationReplacer is necessary.
3. For back draw style, XPMSE, Nemesis or FNIS is require. For back shield style, Ecotone Dual Sheath is required. you can see the detail install tutorial on my PCA le verion page.
Triple remind: when you installed xpmse, please untick those style fitting option from xpmse style menu to make sure my animations will not be overwrite by xpmse.