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Changelogs
Version 1.4
Changed cubemap due to Alduin appearing too red in areas, brightened him up as he was way too dark when up close. Added loadcreenart mesh.
Version 1.3
Eyes are much better now, environment mapped and in keeping with some original concept art.
Version 1.2
Done the mouth/tongue. Changed eye colour to black, darkened the teeth/talons and added some blood to the teeth.
Version 1.1
Looks different now, done away with the smooth look, gave gave him white claws and red tongue and mouth, gave him a scaly texture
Version 1.0
Initial Release
Version 1.4 is out, hopefully final version. Has dark scaly appearance with a red, yellow and black dragon/dinosaur like eyeball. Now has optional 2K version.