About this mod
A behaviour edit that adds in a few extra equip animations
- Requirements
- Permissions and credits
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Adds in equip/unequip animations for back shields and back staffs as well as dual weapon equip/unequip animations for weapons of the same type
This doesn't really touch magic stuff/right handed staff stuff as those behaviour files are a massive mess that would drive someone to insanity
1) Download and install Nemesis(Off Site Link)
2) Download and install this mod
3) Tick "Extra Drawing Animations" in the list of patches
4) Run Nemesis and click "Update Engine" wait for that to finish then click on "Launch Nemesis Behavior Engine" wait for that to finish
Steps for Uninstalling
1) Save the close the game
2) Uninstall in your preferred mod manager
3) Run Nemesis and click "Update Engine" wait for that to finish then click on "Launch Nemesis Behavior Engine" wait for that to finish
ALLGUD is NOT required
Requires Nemesis
CGO, 360 movement behaviour and SkySA both work with this
NOT Compatible with FNIS
Animated Armoury is supported(Rapiers and Fists) a patch is in the optional files of this mod, you will have to use DAR in either version of AA to use these animations
You can swap out any animation from this mod, most animations are stored in: Data\meshes\actors\character\animations\Equips the names are self explanatory
The other animations are in: Data\meshes\actors\character\animations
shd_equip_1hmout.hkxstaffright_equip.hkxstf_equip.hkx