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- Skyrim Special Edition
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- Body, Face, and Hair
- BeastHHBB - Khajiit and Argonian content - player character and NPC replacer - Adoptable Children - Interesting npcs - Fangs
BeastHHBB - Khajiit and Argonian content - player character and NPC replacer - Adoptable Children - Interesting npcs - Fangs
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Endorsements
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Unique DLs730,640
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Total DLs4,054,834
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Total views1,554,848
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Version3.8
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File information
Last updated
Original upload
Created by
Mharlek1Uploaded by
Mharlek1Virus scan
About this mod
A mod package for the beast races boasting thousands of possible outcomes for player character creation with exciting new vanilla based models accompanied by a complete npc replacer for all Argonians and Khajiit, named npcs and leveled lists, with glorious reimagining.
And beyond: addons, adoptable children, fangs fixes, physics.
- Requirements
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Nexus requirements
Mod name Notes Unofficial Skyrim Special Edition Patch - USSEP Off-site requirements
Mod name Notes Unofficial Skyrim Special Edition Patch for SE 1.5.97 Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
You are free to use and add these assets to your npc/follower mods (inside the hair meshes folder only, the rest are other people´s mod assets)
You are free to upload patches using this esp and modifying it for the patches, but not the assets, thus still requiring this mod (or vice-versa) to avoid a complete or parcial replacer.
I require only credit courtesy and a link to this page. No need to ask for permissions.
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Ukrainian
- Spanish
- Russian
- Mandarin
- German
- French
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Translations available on the Nexus
Language Name French Author:Mharlek1 BeastHHBB - Khajiit and Argonian content - French German Author:Nexusbla18 BeastHHBB - Npc replacer and player - German Translation Mandarin Author:Mharlek1 BeastHHBB - Khajiit and Argonian content - CHS Russian Author:Miro2311 BeastHHBB Russian Translation Spanish Author:supercento BeastHHBB - Khajiit and Argonian Content - Castellano - Spanish Ukrainian Author:Yaroslav Kozlan BeastHHBB - Ukrainian translation - Changelogs
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Version 3.8
- A celebratory update for 1m views.
Safe to update mid game. - Player - Fixed Argonian tint mismatch for brows and hairs - mainly for males.
- Player - Adjustments and fixes for a few of the Khajiit hairs
- I think this fixes every aspect of the mod.
Around 25 meshes were added for this. - Added Headpart Whitelist patch
- Added Feminine Female Khajiits - this is an optional replacer featuring a resource I´ve been porting over to SE and worked on since.
This includes 5 new head meshes for Khajiit females to give them overall more quality. Main features are the variety of shapes, no doggy ears, facial animations and no blockiness.. Everything is improved. Lore-friendly, to Skyrim. More in the last images of the image section.
Link to the resource in the description.
- A celebratory update for 1m views.
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Version 3.7.5
- Cleaned main file masters - forgot this and it had cc content as masters.
- Updated no ussep option.
- Ahkari had wrong/absent hair colour texture - a forgotten export.
- Changed heights very slighty for some of the Khajiit. This will help avoid single line awkwardness for caravan npcs.
- Rdo addons had an outdated facegen
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Version 3.7.4
- Fixed horn skin tint gender mismatch across most Argonian npcs. For the player some options may be automatically applied to the player, though there are some options where there´s nothing to be done.
- This updates facegen and the bsa with meshes, so all files are updated.
- Removed Keerava as a potential marriage candidate.
- Safe update, overwrite.
- Not sure what else.
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Version 3.7.3
- Cleaned masters so it only has USSEP dependency, regardless of its version, with cc or no cc content.
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Version 3.7.2
- Added user request option. Argonian male 44_b
- Added no USSEp no CC optional file, its in the misc files.
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Version 3.7.1 - 2.4
- Updated Ai Overhaul Patch
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Version 3.7.1 - 2.3
- Split RDO addons. Standard rdo and rdo updated and mcm. New esp for the updated version, Installer now makes you chose one over the other. Also carried some changed in rdo updated that were forgotten. Minimal, safe install.
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Version 3.7.1 - 2.2
- Patches and addons update
- Updated Ai Overhaul patch to v +1.8
- Removed the CRF Ai overhaul patch - new Ai Overhaul update makes this redundant
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Version 3.7.1
- Changed partitions for hairs 23 for Khajiits. This solves corresponding ctd with equipment toggle II mod.
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Version 3.7
- Dro´marash facetint is now showing up correctly.
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Version 3.6 Patches and Addo
- Added RDO Updated and mcm file with facegen because it used its own folder apart from its master file Relationship Dialogue Overhaul.
- Relationship dialogue overhaul - Remade Nubaree (Female Argonian) . removed the feather neck gorge and now its much better.
- Added Ultimate College of Winterhold Patch
- Remade the addon for Immersive College Npcs - This addon replaces 1 npc - Onuja - and he was too extravagant even for this mod standards. Remade him and he still is/looks like a magical lizard roaming the College halls, but much more soft and unobtrusive.
- Remade the replacer patches - in fact I ditched them - because they were made to an age prior the age of the esls - can´t believe I kept updating them. They are now independent patches and only 5 of them.
- Reformed the fomod.
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Version 3.6
- Fixed esl
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Version 3.5
- Fixed black face issue for a bandit.
- Adjustment to one of the new meshes.
- Made a few fixes to a couple hair options, I think.
- Added new options for capache, number 45 ish
- By request attempted to add Keerava as a marriage canditate.
- It seems I forgot to update to replacer patches since the last version. So if you used them you did not see any of the new models. Goes to show where I´m at with this mod.
- I´ll have to update the patches and ditch replacer esps entirely, and addons with a few edits I´ve been carrying. And remake the fomod. If its not tomorrow maybe some day. The addons will work fine, the replacer patches will be missing the new stuff. That´s about it.
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Version 3.4
- Fixed J´zargo´s facegen - Jzargos facegen has been a broken export. I honestly don´t know when or how this was introduced and for how long he has been like that. He´s fixed now.
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Version 3.3
- This update does not touch npcs. Plug-n-replay
new things - variants - longer versions - beards - edits - integrations - Edited a few Argonian and Khajiit hairs for better aesthetic viewed from the front and from the back.
- Enabled a couple options (that have been added to my own personal esp, over time, not sure how many, few) and enabled one hair for Argonian that was never enabled by default.
- Added new hairs for Argonians. Mainly variants of existing models. ~5-6. For Argonians the numbers should be around 28, 35 and 45 capache, with long versions or short versions.
- Added 4 new Khajiit hairs, mainly variants of existing hairs.
- Added 3 mustaches and 14 beards for male Khajiit. Beards from beards of power adapted to Khajiit. +14 more options. These beards were only available within the mod iBeasts for the most part... A few might be the same as Beards of Power. These are distributed to npcs in iBeasts- 3dnpcs mod.
- Optimized some old nif structures.
- This update does not touch npcs. Plug-n-replay
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Version 3.2
- The main file and all the files are now an espfe and will not take a slot in the load order.
- Remade all patches.
- A new game is recommended to use this new version if you´ve been using it previously as an esp.
- Updated AI Overhaul patches to version 1.6.7
- Cleaned mod page.
- Made a fomod installer.
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Version 3.1
- bugfix - A male Khajiit bandit (0009a549) in skyrim.esm is loading its correspondent id for race and gender but the template was loading a Khajiit in a human body. The other records and correspondent templates, for other npcs such as this one, are working appropriately for me. This record is also pulled by leveled lists mods such as srceo, obis, etc. Fixed this by changing it to a Khajiit specific template that includes the same weapon choices and gender.
- Replacer patches have been updated.
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Version 3.0
- Forgot one edit for 07misc in brows.
- This updates the bsa by removing two files instead of making all the esp patches again. The patches remain up-to-date.
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Version 2.9
- Definite no crash on character creation version. Options and models are intact.
- Edited 6 npcs to keep them separate from this change.
- Main patch replacers are updated.
- Save the Icerunner patch is updated.
- Added 9 new combination options to fill the sweetroll.
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Version 2.8
- After a long time I was starting a new char and found myself facing the brow crashes. Making a character was nearly impossible even more so with so many options.
- Crashes during the character creation menu are gone with this version.
- Browse the thousands of options to your hearts content. Browse as fast as you want, back and forth, it won´t crash. I think.
- Khajiit hair 18a-d will no longer show through headgear (vanilla) unless the headgear has wrong configs in a modded headgear.
- Changed a npc with the correct model to avoid clipping during conversation - Brawler
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Version 2.7
- Fixed crash on a couple Khajiit options for facial hair. Those extended to a couple npcs as well. Safe re-install.
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Version 2.6
- Edits to adjust or fix things introduced in the newer version. Talen-Jei (minor clipping) , Jaree-Ra (reverted to previous model), Gulum-Ei (had a mesh stretch in there).
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Version 1.7
- Edit: Added file version as 2.5. It seems a 1.7 was already made so any updates did not show up on nexus page.
Changelog was clogged - deleted all of it - for 1.7 it will include the most recent changes since January 2021. - 1.6 -> 1.7 - Corrected the bsa names to be recognizable - this fixes any missing assets - uploaded by mistake an unchanged backup.
- 1.5 to 1.6 -
- Compacted to bsas.
- Added tri files. These files ensure facial animations with the new models. Applied to the models that npcs use. Changes are subtle and fun, as a result, any clipping will be less noticeable.
- Changed Madesi´s body tint - was pitch black, now has a more neutral tint for the Rift and plays well with any setup.
- Perk changes to Kharjo and Jzargo to a minimum.
- Fixed normals for a candelabre mesh option that turned the balls invisible when up close - this changes the Immersive College npcs addon as well as the player option.
- Converted a mesh for a dynamic shape. Edited/fixed a couple more meshes.
- Added candelabra option with hovering lights - basically removed the tiny flowers.
- Added optional Kharjo.
- Removed Alternate feather hair textures for some models - to be remade at some other time. Don´t use the old file with this new update.
- Removed the previous merged addon - all the addons are singled out.
- Player only version, patches and addons unchanged for this update still work as expected.
- Enjoy!
- Edit: Added file version as 2.5. It seems a 1.7 was already made so any updates did not show up on nexus page.
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- Donations
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Straight donations accepted
A mod only for Argonians and Khajiits (Beast races)
- A complete visual overhaul for the beast race npcs featuring new and unique vanilla based assets
- New Player character creation options - hairs, brows, beards. p.e. in racemenu Khajiit now have a brow slider. And Argonians have extended options in the brow slider to complement the hair sliders. You can spend hours making a character.
- Addons for mods that add Beast Race npcs - visual replacers
- iBeasts - a complete visual replacer for the mod Interesting Npcs - also a character creation extension for BeastHHBB and Beards fo Power for Khajiits - features many new options with npcs that use. Features external assets such as high poly heads and many others. Added a display of the replaced npcs in the image section, they are in the last rows.
- Feminine female Khajiits - optional files for the npc replacers - adds new unique head meshes for female Khajiits. Files available for the main file and iBeasts, which overwrites them.
- Adoptable Beast Children - No blank space left in the cold heart of Skyrim. Before there was none. Standalone mod, no requirements.
Make your own table with six beastly children - 3 Khajiits and 3 Argonians
This mod is not a replacer.
No requirements but it was made to be used with Hearthfire´s multiple adoptions mod, this way you can get them all instead of the default 2.
For this recommended mod to work you need to start a new game for it to take effect, otherwise the game will still register 2 maximum adoptions. Unless you already had it installed.
This would not happen without other mods assets.
Same as vanilla adoption quest, find them and adopt them.
They will not talk to you, like the other adoptable children, unless you complete the quest Innocence Lost and have bought a player home.
A new game is recommended, especially if you visited the ratway, where Fell-in-his-sap is. You´d need to console command him to you. No support fot this.
BeastHHBB, but with no beards, introducing:
- Fell-in-his Sap - Argonian male - is different and in trouble because of it - Riften ratway
- Waits-for-Fredas - Argonian male - a creative rugrat and a scavenger - Markarth Warrens
- Willisi - Argonian female - well versed and educated, favored by hagravens - Witchmist Grove
- Kai-Lin - Khajiit female - tigress in a wooden home - Riften orphanage
- Stripe - Khajiit male - a scoundrel cat with glowing eyes - Redwater den
- Sonaan Paw - Khajiit female - a bard in the making - Bards College


As you can see from the locations they might be in for a bit of trouble.
Compatibility
A patch for Lux to download
Nothing else is needed to patch unless the same cell layout is changed. It is unlikely even then.
This mod has no scripts.
Technical
High poly heads argonians and Khajiit are Ko resource heads, also high polys.
Custom everything.
Did not esl flagged because it re-arranges record configurations and I don't have the time to untangle it.
Limitations
Dialogue response at the beginning "I´ll say goodbye to everyone" even though I placed them in a cave or the sort, because.. maybe, they made friends with the nearby fauna.
The child voices are default u-mans childs.
If they spawn in underwear while using the mod armor and clothing replacer - switch the children option to off.
There are tiny and I mean tiny color mismatch between outfit and head-limbs, nothing to fix this. You won´t notice and even if you do its just petty, they are so small to begin with.
Custom clothing and custom sleep clothing. And they all put on their preferred hats to sleep.
For npcs to switch between these outfits for sleeping you need this mod Go to Bed by andrelo1. Which is recommended.
Alternatively, if you don´t like the default outfits, you can always switch and change them using sseedit. I do not know about outfits reversing and such.
- Beast Vampire Fangs Fixes and Adjustments - a standalone mod, no requirements, highly compatible changes to the beast races vampire fangs
I was sad most users opt for a complete removal of them, so I made them bearable. No esp.Imgs in the last row of the image section. Racemenu sliders change their size, namely the mouth height, smaller - between -1 and 0 recommended. Fixes for the beast vampire fangs
- corrects the fangs position for Argonians: no fangs curved sideways, and given different proportions and position because they have 4 fangs
- Fixed female argonian fangs-mouth obvious clippings
- Fixes the fangs for female Khajiit - the angle was off and almost completely out of the mouth
- Half the lenght for female Khajiit and the distance between the fangs is adjusted
- at least half the lenght for male Khajiits
- Argonians got a dentist appointment
Compatible with any body/head mesh/textures mods. Personally, I do not use a feather texture replacer for Argonians. Though iBeasts features this in some.
moved iBeasts to this page for a few reasons: for its insuccess, lack of visibility, and another to bundle everything for beast npcs into a single page.
moved Beast Vampire fangs fixes and adjustments to this page for the same reasons.
moved Adoptable Beast Children to this page for the same reasons.
I do not do fancy mod pages, no time and no skill for that.
The SMP hair physics replacer versions will come in due time after I finish other stuff.
Patches
Ai Overhaul
Cutting Room Floor
Immersive Weapons
Armor and Clothing Extension
OBiS
Jaysus Swords
Pirate Cutlasses
Save the Ice Runner
The Lost Masks
Immersive College of Winterhold
Ultimate College of Winterhold(other winterhold mods do not need a patch I think)
BeastHHBB addons
The addons are visual replacers for mods that add their own beast race npcs
More bandit camps
Obscure´s College of Winterhold
Relationship Dialogue Overhaul (updated)
Immersive College Npcs
Immersive Patrols
Immersive World Encounters
Better Docks
Riften Docks Overhaul
Capital Windhelm
Skyrim Revamped
All the addons together have 33 Beast race npcs replaced.
That´s it.
Have fun!
excluded hooded Khajiits, p.e. M´aiq - a visual trait reference - Hircine Hunters, one-timers, dead npcs, visions and ghosts.
Argonian npcs in Riften are lush, in Solitude, crooks, in Windhelm, weirds.
Beast followers - changes to spells, perks, levels, stats to the beast followers (3) - basically uncapping the level without turning them op.b
minor unimportant things to help troubleshoot
1) Do not change hair in console commands, especially as a vampire. The hairs reset with saves and the face sculptor does not work properly with vampires
2)The owl brow will be invisible from behind. Does not affect any other option. Unoticeable.
3)With the increase of the brow section options for Argonians, the sliders for mouth and nose give additionally 40 empty options. The first ones on the slider are the ones that matter
Two of the Khajiit beards don´t show up (?) 34i has double earrings; minor clipp on a hairstyle with some rugs; 31d with very slight horn clipping (viewed from above). very few options with horns have a brown base colour for the horns, meant for females, vice-versa.
Incompatible with:mods that add new hairs for the beast races with names such as, p.e. hairkhajiitfemale10 and so forth, because those names are in use here.
If by some reason you have Argonian feathers that are not vanilla and can´t remember where they come from and want to delete them (this mod does not have any) delete these 3 files from data folder to restore them to vanilla: argonianhair_n.dds, argonianhair.dds and argonianfemalehair.dds
Eyeballs
The eye deviating from its centered orbit is a vanilla issue. It happens with all races but it is most common and noticeable on Argonians.Things that affect this:
Argonians (et all) that have had the eye width and depth altered in racemenu suffer from this more often, again, if the game stutters and with exported heads.
This can be "interrupted" by pushing to talk, or leaving the present cell and allow them to re-load. This happens between expression transitions and they get stuck between them. In my game I rarely have this with high fps and mods. Again it happens potentially with all races. I use the expressive mod. Steps have been made for the most conversational npcs here to be on par with vanilla in case of complaints. In short, its too much eye edits (vanilla or not) +lots of mods and struggling fps.
Other than that chunky desynced argonian expression articulation is nothing new, the eyes just go mad trying to match it.
[color=#f1c232]Credits
Saerileth for letting me use the mod assets from Khajiit Hair
Anuiel for the Dwemer Beards and NVNNN for the port
Ghosu for Helmet bone shield borrowed from his skull mesh the skininstance
iBeasts CREDITS
KrisTakahashi and his team for Interesting Npcs KaptainCnucklz and co for the Se port and updates
KrittaKitty for Argonain feather hair
Nerd of Prey for Hott Argonians inspiration and as a proxy to asset use. From my part, I still answer for its use ofc.
VectorPlus for the Brutish Argonian male head and High Poly Heads - offsite mods
Credits for Adoptable Children
triptherift for The kids are alright renewal - without it I would have not made this, in fact, I also would have not started it.
Races of Nirn - Kapo´tun by DracoWarrior729 and Duzellx for the unp textures ; Races of nirn - Kapotun Sir Rumple Races of Nirn - Kapotun - Reborn IllusiveMan196
High Poly Head by VectorPlus - for the Argonian head meshes used here
NightroModzz for the original mod Khajiit Overhaul - And BadDog for the textures
Khajiit Overhaul - katiexmongo for the SSE unofficial port
Khajiit Overhaul - KO Resources ported
fat Skyrim for inspiration
Vanilla Absolution warpaints
Vanilla Makeup HD
Argonian - Khajiit FabULook Eyes by tzarbaby000 and sfts for the port
Clothes and Armor by Franklyn Zunge and Brigandage - ProbablyManuel Port AIO
Moon Monk´s Robes by Kadreus - and cALAMIN for the cubemaps
Wet and Cold - isoku - for the googles
Female Dragonic Textures and Male Dragonic Textures by ChaserTecg
Osnius and Caliente for Outfit Studio - this would not be possible without it as well.
BeastHHBB and iBeasts, other stuff I made specifically for this or adapted from them.
more in the credits setion
Every single texture and mesh in this mod was edited to be kid friendly.
Extra recommendations
Rustic Clothing
Whiter teeth for ALL (SE) or Leeloo´s LM´s Beast Teeth or Argonian and Khajiit Teeth fix
enb
A modded player home for 6
Blender
Bdyslide and Outfit Studio
Nifskope
Nifoptimizer
Cathedral Assets Optimizer
FOMOD Creation Tool by Wenderer.
Credits for BeastHHBB - loading screens
Brumbek for SMIM wSkeever for Load Screen Shading Fix
Npc replacer - Thanks for letting me use your assets:
sfts / tzarbaby000 for Argonian - Khajiit FabULook Eyes SSE
DomainWolf for Vanilla Makeup HD - HD Racial Colors and Makeup for All Races and Genders
and Vanilla Warpaints Absolution HD 2k and 4k Vanilla Warpaints - Every Warpaint Adjusted for Every Race and Gender - Special Edition
and Beast Race Bodypaints SE - Khajiit and Argonian Themed Bodypaints Facepaints Racemenu Overlays
NightroModzz for the original mod Khajiit Overhaul - assets based on its resources used in Feminine Female Khajiit
Khajiit overhaul resources ported