For ENB users, the Deadly Spell Impacts mod by isoku can have squares around them due to an issue with transparency. This was identified as a deficiency within the Deadly Spell Impacts mod which hasn't been updated since 2017. My mod makes the necessary changes to fix this issue so you don't have to.
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File credits
isoku, designer behind Deadly Spell Impacts mod for Skyrim and Skyrim SE u\4109 on ENBDev.com, posted about the fix for the square issue Boris Vorontsov, genius behind ENBSeries Laromyr, posted on Footprints Transparency Fix mentioning the issue persists w/ Deadly Spell Impacts Daralima for figuring out that the glow maps were responsible, creating and implementing the blank glow map and modified frost impact that made v2.0 possible.
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Changelogs
Version 3.1
Added back in normal map fix for ice impact decal that should fix ice spells still having weird borders.
Version 3.0
Set glow maps to a blank map per Hexabit's recommendation. An archive is no longer needed.
Version 2.0
Changed the way the fix was implemented. Rather than enabling the Alpha test feature (which caused crude edging around the decals) Daralima helped me implement blank glow maps which stop the squares from occurring with little to no visual quality loss.
Are you a user of the Deadly Spell Impacts mod by isoku? Ever see a spell impact on the ground and a border around the it like someone just copied and pasted a photo on the ground? This mod should fix that and is ESP flagged as ESL; it should not count against the plugin limit.
Some edge details of the texture may be lost when the decal is applied. I'd rather have this than squares. No drawbacks as of v2.0
There now exists an optional file to fix the boxed and slightly transparent blood splatters. The optional file includes a new .esp file, you need to overwrite the old one. I did not see a “LITE” version last time I checked, make sure you are replacing your .esp with an equivalent or you may run into issues.