High resolution AI up-scaled effects textures, for every single effect
Permissions and credits
Author's instructions
Unlimited Freedom
File credits
This author has not credited anyone else in this file
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Changelogs
Version 3.3
Adjusted transparencies on a bunch of textures
Removed some textures that are not used in game
Removed some stray gradient textures
Version 3.2.7
Adjusted transparency on blood textures to solve some issues
Version 3.2.6
Fixed blocky issue with fog
Version 3.2.5
Fixed an issue with blocky aurora textures
Version 3.2.4
Fixed seam issues with the mountain fog
Version 3.2.3
Fixed an issue with blocky sky/stars
Version 3.2.2
Fixed onscreen camera blood texture transparency
Rolled the ghost pile seam fix into this update because I don't care anymore
If you want that texture to override skyrim particle patch just download the individual mod
Version 3.2.1
water.esm folder was removed for causing some issues when run with water mods
Version 3.2
Full Res version was missing a bunch of files, no clue how that happened lol
Half Res version set to 3.2
No need to update the half res version
Version 3.1
Fixed incorrect file paths
Version 3.0
Sorry for the huge update
Redid everything from scratch using a different ESRGAN program that doesn't leave seams in the seamless textures
Added blood textures, and water flow textures
Removed all upscaled gradient textures since they were causing issues with how some effects were displayed (this shouldn't affect quality at all)
Version 2.4
Fixed an issue where the loading screen fog was flickering
Version 2.3
Replaced all the cloud textures with ones tweaked and improved by Rudy102 Reuploaded the main files cause they were form 43 plugins Reuploaded half res versions because the new files were accidently saved in BC3 compression
Version 2.2
(Hopefully) fixed an issue where some fog had seams
Fixed a seam in the water foam
Fixed a seam in the Ice Wraith's death essence
Version 2.1
Fixed an issue that was causing some parts of the skill menu to pixelate
Version 2.0
Tweaked many of the alpha channels on textures to improve transparency, should solve a lot of issues with texture edges showing on effects
Version 1.4
Improved a smoke texture, so there shouldn't be square smoke boxes floating away anymore
Improved another minor texture that wasn't displaying how it should
Version 1.3
Fixed an issue with the normal maps for the shadowmarks being inverted
Version 1.2
Fixed an issue with seams appearing in the clouds and (I think) all the fog The book illustrations are now correctly PNG instead of DDS
Version 1.1
Fixed an issue with the loading screen smoke not displaying properly
Using Kartoffels excellent Cleaned Skyrim SE Textures as a base, all Effects textures have been up-scaled with an AI upscaler, and saved in BC7 file format.
100% Lore/Vanilla friendly.
Notes & Permissions This can be used as is, to either replace creature textures, or be used as a base to build on.
These are still Bethesda textures, the quality doesn't even come close to retextures made from scratch. However they are still better than vanilla, and this mod should serve as an excellent base for building textures off of.
This is also a modders resource, feel free to use these textures for anything and everything you want. Permissions are open. Credit is preferable but not required.