About this mod

Complete modern vanilla plus npc replacer (wip) - hair physics only

Requirements
Permissions and credits
Translations
  • Russian
  • French
Changelogs
Donations
WIP
This mod replaces every npc in the game (all of the males for now, females still ongoing) 
- everything except children and the beast races  (Beasthhbb will be updated to complement this); Serana and Valerica have a dedicated file.
Complementary addons are replacers for mods that add npcs to the game (males and females are replaced)

Requirements

Features - unsung diversity for vanilla +
  • Full use of beards of power beards, new update included, hundreds of options distributed across all npc groups
  • Full use of vanilla hair remake hair and vanilla hair remake unlocked, hundreds of options handpicked across all npc groups
  • high poly heads, beards and high poly hair where needed, with some custom fixes and edits for the exports
  • makes use of the most complete eye mod I found made by LeelooMinai´s Eye overhaul   (and other mods there in the workshop to check out) you should use it nonetheless as it fixes everything related to the eye mesh, textures and configuration (esp) - and its the most natural looking, including lashes (texture strenght) and eye sockets (mesh)  (my opinion only)
  • this mod removes all npc clones - not one will look the same
  • Khisartins Ddsworkshop realistic facial hair by Khisartin facial hair, beards and eyebrows retexture
  • uses bnp teeth meshes and textures and distributes 8 different teeth retextures to many many npcs; also features high quality orc teeth meshes and textures
  • natural hair colors exports, almost completely mitigating beard-hair color mismatches
  • uses a variety of scar retextures from Khisartins workshop
  • high quality tintmasks and warpaints and quality compression tint exports
  • vanilla npc clones are gone - vanilla had a lot of them, now each npc is trully unique across all leveled lists
  • fixes a variety of mismatched errors in vanilla between correct headparts and races, one case between gender, and other inconsistencies for vamps; also vanilla sometimes gave default heads for keeping them disguised, also removed duplicate scar entries on many no named npcs.
  • I know this because I´ve gone through each npc individually
  • bandits and enemies in general, like in vanilla, as their tier is higher the appearance they have reflects it, I exarcebated that further - baddies look baddies, p.e. better tattos/layered earpaints, awful teeth, hairs, more complex beards and makeup to be on point for an arch cryomancer, not all of them high levels as to not saturate your game with excentricity end game, but close. Or that you´d be run over by a mass of toothless bandits. You can enjoy a progression and change from npcs.
  • mods that use the leveled list entries from vanilla will have these npcs spawn
  • Yes, you will see bandits and wizards of different leveles with fitting beards and/or mustaches, badass warpaints, and a variety of non-healthy teeth and filthy, charging at you at any given time

(if you do not like some of the retextures used there, you can replace them with what you prefer into the designated folders; eye, beard, eyebrow, teeth, scars)

Many of the proeminent named npcs have sculpted faces, which have been updated from the old mod (check the image gallery - black background imgs)

The total number of males is 1900+, including unused npcs that do not count.  

Serana and Valerica are a mod apart. Read more below and see more in the image section (at the start and at the end of it)


TO DO (WIP) - I will be including mod links here while I work on this mod - this list is not updated

Females
AE replacer
Complementary files (this list will grow) - both males and females replaced  - esl flagged files
  • Jk Skyim
  • Jk New Gnisis CornerClub
  • The great cities minor cities and towns; also individual Old hroldan, Kynesgrove, Ivarstead, Dragon Bridge, Mixwater Mill
Follower mods replacer

Serana 
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Requires cbbe or unp

  • cbbe or unp
  • 3 skin options
  • 2k or 4k
  • hair physics or no physics (hair physics are Vanilla hair remake models - performance friendly hdt)
  • 18 hair options
  • human eyes, glowing eyes, and cured eyes
  • facetints
  • hoods or no hoods (visible hair underneath), bd´s armor support
  • optional patch for cc Bloodchill manor
  • also replaces Valerica

Changed from Serana...
No spammy spells, basic complementary perks added. This mod does not make her op.





Before we start

The npcs on this page use any body mesh or skin textures you have installed (except Serana).
Compatible with any game version
What skin mod you use will have the final say on the outlook of the npcs along with use of different enbs/no enb - I left some recommendations below

What I use for males - tempered skins harsh hard life options
What I use for females - ehhh
Newest images and at the time using picho enb azurite - crispiest and clearest npc image



Old version - 
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available in old files
Beards of Power - Sons of Skyrim
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A male npc replacer mod that distributes beards from Beards of Power and gives the npcs more characterization.
Some don´t have beards (27). Stylization. Overcome with beards.   Most of them do.
Greybeards npc sample from BoP is included
Requires the Unofficial Skyrim Special Edition Patch (you can find a link to pre-ae ussep in the sticky post) and the mod Expressive Facial Animation - Male
Recommended/should be used with: Tempered Skin for Males with the options hard life and weathered;


This mod is compatible with any body mod and any game version

Patches
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BoP - SoS - AI Overhaul
? BoP - SoS - Ace - Armor and Clothing Extension
? BoP - SoS - Better Vampire Npcs
? BoP - SoS - Cutting Room Floor
? BoP - SoS - Guard Armor Replacer
? BoP - SoS - Hammerfell Armory
? BoP - SoS - Harder Thaneships - Immersive Weapons
? BoP - SoS - Harder Thaneships
? BoP - SoS - Immersive College of Winterhold
? BoP - SoS - Immersive Fort Dawnguard
? BoP - SoS - Immersive Weapons - AI Overhaul
? BoP - SoS - Immersive Weapons
? BoP - SoS - JK Winking Skeever - AI Overhaul
? BoP - SoS - JK Winking Skeever
? BoP - SoS - NordwarUA - Immersive Weapons - AI Overhaul
? BoP - SoS - NordwarUA - Immersive Weapons
? BoP - SoS - NordwarUA armors
? BoP - SoS - Opulent Thieves Guild
? BoP - SoS - Pirate Cutlasses - AI Overhaul
? BoP - SoS - Pirates Cutlasses
? BoP - SoS - Redbags Morthal - AI Overhaul
? BoP - SoS - Skyforge Shields
? BoP - SoS - SkyforgeShields - Immersive Weapons - AI Overhaul
? BoP - SoS - SkyforgeShields - Immersive Weapons
? BoP - SoS - Skyrim Revamped Rebalanced
? BoP - SoS - The Choice is Yours
? BoP - SoS - The Great Village of Kynesgrove - AI Overhaul
? BoP - SoS - The Great Village of Kynesgrove
? Bop - SoS - Redbags Morthal
BoP - SoS - Sos Patch





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Installation
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Files in use and last esp between load order, if these two conditions aren´t met appropriately there will be issues.
Overwrite the same files other mods use or let this be overwritten. The esp placed lowest between them on your mod list must coincide with this choice. files in use=esp is use
This mod uses the same xml files as vanilla hair remake, does not matter which is used, unless vhr is more updated than this.


Credits (many of the credits are for the old version of bop - sos still available in the old files and are not used in the new mod)