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- Glamoril - The Maze of Labyrinthian
Glamoril - The Maze of Labyrinthian
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Version1.3.4
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This page was last updated on 03 July 2024, 7:48PM
- Changelogs
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Version 1.3.4
- * 2 New spells added Chrono Trap and Reload
- * Chrono Trap: If the target dies within 30s steal 10 years of his life time
- * Reload: On cast store the spell equipped in your right hand, on recast replicate that spell. (30s of cooldown)
- * New Mesh for the spell tomes.
- * 2 New armor pieces Ars tempus and Ars Locus
- * Ars Tempus a Tome (that acts as a shield) that will cast Chrono mantle when blocking for free
- * Ars Locus a Tome (that acts as a shield) that will cast Force Field when blocking for free
- * Changed descriptions for Wither, Zero Sum, Chrono Mantle and Time Shift, to show the new Life Time steal mechanic
- * Eternity feast no longer consumes Life Time to heal magicka, instead it requires an amount of life time stolen to for that effect to be activated.
- * New mechanic for unlocking the spells called Life Time, Life time substitutes the old "Years gained" from the Wither effect.
- * The Glamoril effect has been changed now it will only increase your ability to steal more lifetime if it's placed inside the dimensional realm.
- * 2 New fonts added near the Glamoril forge, the Glamoril fountain and the Glamoril fragmenter.
- * Glamoril Fountain lets you travel to a new realm in which you can exchange Life Time for new perks.
- * Glamoril fragmenter let's you exchange lifetime for glamoril fragments which you can use to craft the new spells and Items
- * The new items are unlocked in the Glamoril forge first unlocking the new perks
- * New Perk system with 2 new perk trees compatible with any perk overhaul since you can unlock them diegetically by activators using the Glamoril Fountain in exchange for Life Time.
- * Dimensional Door no longer teleports you to the realm but instead opens a door like effect which when crossed acts as a door (autosaves)
- * Added a door out and in of the Glamoril Realm placed in front of the Labyrinthian Maze
- * Added a new battle arena in the Glamoril Realm, you can fight any of the new foes added by the mod in exchange of lifetime. You can also summon foes trapped by the Dimensional Prison spell either by selecting it in the message at the entrance of the arena or by casting the release spell inside the arena.
- * Changed the Glamoril from the second dungeon, you will no longer be pushed against it when Master Loddmund is defeated but to a door that will teleport you to the realm (the quest is unchanged)
- * Changed the difficulty of Master Lodmund It should have 10% less health now
- * The new spells are now renamed before their archetype, Space and Time. For example Time Shift now has been renamed to Time: Time shift so now you should know which spell is affected by the new perks.
- * Bug Fix: the bsa no longer contains a mesh for chests so it shouldn't interfere with chests in game.
- * Bug Fix: The bsa now contains the textures for Gozaru and Scamps.
- * Bug Fix: Time Construct now shouldn't be affected by Magic resist.
- * Bug Fix: Time Construct should no longer have the Frost Atronach FX.
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Version 1.2.0
- * 3 new spells added
- * Rearranged some clutter inside the dimensional home to remove some inusual sounds
- * Corrected an issue with Dimensional Realm in which may cause CTD when trying to sleep in a bed while getting out using dimensional door spell
- * Added a new effect for Dimensional Door
- * Audio loops should be less frequent
- * Changed some names and descriptions
- * Added a unique staff based on a Roman Guro’s concept art and made by magicc in sketchfab.com
- * Added a unique sword, original mesh made by standalone99
- * General bugfixing for the dungeons and spells
- * Added new effect to dimensional door, now if you recast the spell inside the created realm it will teleport you to skyrim near where you're standing over the map
- * Stop time now should really stop time (0.01 where time is almost stopped instead of 0.05) without bugging your character.
- * 2 new summonable creatures (made by mihail)
- * Bug Fix: Added an FF Blank effect for "Silence is Golden" (auxiliar spell for the reflect spell ability of shalidor's mirror) so no longer throws a warning in the CK
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Version 1.1.3
- *Fixed the labyrinthian tables when resetting the maze
- *Added 2 new spells: Restore and Chrono prison
- *Restore: Cures poison and diseases
- *Chrono prison: Trap the target in a prison inside your dimensional realm up to 8 targets. You can see the targets trapped inside when you travel to your realm. When you have trapped at least one target a new spell will be added to you to be able to release the latest target trapped.
- *Changed the ready sound effect for Arcane Thievery and Rewind, now they use all the same mainly for consistency but also because the old sound was annoying.
- *The Diadem of the Savant will no longer be the new one but the old one to keep compatibility for Legacy of the Dragonborn. Ogrim will still reward you with the diadem of the savant (if you missed it just go to the labyrinthian maze and you will find a chest in which the diadem is)
- *The old Diadem is renamed to "Shalidor's Crown" and has the same effect as the old one, you also can change it to a light/heavy/clothing in the glamoril forge.
- *Rebalanced some spell costs, effects and tier lists for schools:
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Version 1.1.2
- Sorry guys I forgot to pack some files in the prior update I also fixed some bugs which i encountered in the latest test.
- *Rearranged some of the rune sin the labyrinthian maze so now will be easier to see and counter, also won't trigger when passing near a wall
- *Removed skeevers in the labyrinthian maze as a possible foe
- *Fixed the trigger for the spriggans near the word wall
- *Fixed some missing references for the first dungeon scripts.
- *Properly packed some missing textures for vivec
- *Fixed an issue in which the plates of the labyrinth were not solving properly the maze
- *Fixed an issue in which the maze was not resetting properly (some properties were not set in the script my bad :/)
- *The activator for the labyrinthian maze was recreated entirely from scratch but maintained the reference in the cell so the script which resets the maze should work properly. I tested this extensively if you still find that the maze is not resetting when you enter for the first time in the labyrinthian maze please let me know in the bugs section.
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Version 1.1.1
- Fixed a bug for Time Split in which it didn't gave you time fragments on kill
- *Reduced some visuals for the spells
- *Fixed some typos in the descriptions
- *Rearranged some of the leavers and triggers in the dungeons to make it more easy to find them (the chain of the ebony golem will now open that room instead of the next one, the council member's trigger is found near the chest now with a light next to it and the trigger for the water *breathing trial was removed so you can enter the room directly)
- *Reduced the amount of fog in the dungeons so the path is clearer
- *General bug fixes:
- Improved navmeshes for the Council chamber so the foes won't stack near the pots.
- Increased the size of the trigger to reset the labyrinthian maze, it will also send a message saying "something has changed in this place".
- Cleaned some nav meshes in the maze so the spriggans won't chase random targets.
- Ogrim (the dremora boss of the maze) won't teleport you back to the maze until he has 10% of health or less as it was intended
- Ogrim will have no longer the new diadem of the savant but a spawned chest with other rewards.
- Removed a draugr archer in the labyrinthian maze.
- Removed the draugr archers in the invisible maze but increased the damage you receive by the mist. It will also damage you stamina by the same amount.
- Changed the rewards for the Ebony Golem now it won't give you the same as a giant but butter things.
- Changed the rewards for the council now they will give you magical items along some spell tomes (it's lvled).
- Changed the poll of enemies in the sheogorath battle. I've been watching some of you fighting it and they were spawning always the same foes now it should be more diverse an chaotic as it was intended.
- Reduced the amount of dialogue from sheogorath, now it should give you a shorter speech both at the beginning and the end.
- Repacked some missing textures for the mimics.
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Version 1.1.0
- Merry Christmas to you all, this is my last update for this week
- * Added 6 new spells
- * Added new sound effects for the spells
- * Changed some descriptions and names (Time rupture is now Wither)
- * Added a new crafting method (explained in the description)
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- Author's activity
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July 2024
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03 Jul 2024, 7:48PM | Action by: KataPUMB
Attribute change
'Description changed.'
July 2022
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16 Jul 2022, 11:27PM | Action by: KataPUMB
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'Description changed.'
November 2021
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23 Nov 2021, 7:20PM | Action by: KataPUMB
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23 Nov 2021, 7:18PM | Action by: KataPUMB
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23 Nov 2021, 7:18PM | Action by: KataPUMB
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12 Nov 2021, 6:25PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.1.0'
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12 Nov 2021, 6:25PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.1.1'
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12 Nov 2021, 6:24PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.1.2'
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12 Nov 2021, 6:24PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.1.3'
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12 Nov 2021, 6:24PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.2.0'
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12 Nov 2021, 6:23PM | Action by: KataPUMB
Changelog added
'Change log added for version 1.3.0'
April 2021
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11 Apr 2021, 6:42PM | Action by: KataPUMB
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Description changed.
February 2021
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20 Feb 2021, 12:42PM | Action by: KataPUMB
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20 Feb 2021, 12:34PM | Action by: KataPUMB
File added
Glamoril - The Maze of Labyrinthian [version 1.3.4]
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01 Feb 2021, 6:54PM | Action by: KataPUMB
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Glamoril - The Maze of Labyrinthian [version 1.3.3]
January 2021
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26 Jan 2021, 11:29PM | Action by: KataPUMB
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Glamoril - The Maze of Labyrinthian [version 1.3.2]
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25 Jan 2021, 4:17PM | Action by: KataPUMB
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25 Jan 2021, 12:59PM | Action by: KataPUMB
File added
Glamoril - The Maze of Labyrinthian [version 1.3.1]
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25 Jan 2021, 1:41AM | Action by: KataPUMB
Attribute change
Description changed.
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25 Jan 2021, 1:39AM | Action by: KataPUMB
Attribute change
Description changed.
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