About this mod
Deep within the forsaken mine lies an ancient Nordic temple. Agmer, a once-mighty necromancer, sought lichdom and struck a perilous pact with the formidable Dremora Valzur to attain his dark ambition.
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by: venjhammet
Journey into the heart of darkness within Gloom Iron Mine, nestled to the south of Markarth near the foreboding Hag Rock Redoubt. Abandoned in the aftermath of a terrifying assault by a monstrous arachnid guardian, the mine stands as a testament to its grim legacy, concealing the elusive entrance to the Temple of Agmer.
Now, a shadowy cabal emerges from the depths as the malevolent Disciples of Vuldur, emissaries of dread from the accursed realm of Vominheim, unearth its hidden passages. Their nefarious plot unfurls like tendrils of darkness, a twisted scheme to conjure forth a formidable Necromancer, poised to unleash chaos upon all of Tamriel. With each passing moment, their dark ritual draws closer to completion, threatening the very fabric of reality itself.
Armed with courage and determination, you alone possess the power to delve into the abyss, thwarting the cultists' insidious machinations before they bring about untold calamity. Embark on this perilous quest, for the fate of Tamriel hangs precariously in the balance, awaiting the hero who dares to defy the encroaching shadows.
This is a standalone dungeon that is apart from the dungeon packs that I have created. It's radiant quest enabled and uses vanilla assets only. Enemy npcs use default stats from the game except for the final Boss. It's a large dungeon with fully detailed cells.
If you have played my Dungeon Packs before then you know what to expect. For new ones bring a suicide squad. Hope you all going to enjoy it as much as I have created it. This is compatible with all of my Standalone dungeons, Hammet Dungeon Pack 1 & 2, Vominheim and Valefrost.
Requires SE with v1.5.97.0.8. Can be used for AE v1.6.353., v1.6.640, GOG version, v1.6.1130.0.8, and the latest 1.6.1170.0.8. This mod is not SKSE-dependent.
changelog:
v2.01
-rewrote and improved journal's grammar
-interior hole above the ceiling will reflect the day and night cycle outside
-expanded 1st and 2nd cells
v2.0
-added skyboxes (exterior sky)
-removed tga files in Agmer.bsa file, not needed
v1.01
-relocated the entrance and is now near Hag Rock Redoubt
For incompatibility issues:
If another mod happens to use the same location I put up the mine.
Please don't forget to endorse my mods. Feel free to drop by at my Discord and please if you like my work, you can support me by dropping by at Kofi and Patreon.