About this mod
Modders resource. A little framework for mods related to armors, clothes, weapons... and all these things that can be equipped on characters.
- Requirements
- Permissions and credits
- Changelogs
Some time ago, I mixed my hooves step set mod with high heels step set, to get a single master and use it as a base to add these sounds to boots and shoes, and I thought, maybe I can also include some keywords, attributes, etc. to classify and tag all these custom armors and parts (since there is currently no consensus about body parts, type of clothing...).
But, why is important to classify armors? Well, it can help other mods to identify items correctly to add new features, for example:
- Custom dialogues or behavior based on outfit type.
- Crafting mods.
- Survival mods (cold and heat penalties).
- Combat damage, for example a feature to reduce damage if an item is equiped in the part of the body hit by the attack.
- Animations, for example using custom animations if character is wearing heels.
And also can solve some issues with vanilla features. For example, you have an armor set divided into parts, so you have greaves, skirt, belt, and cuirass, since there are no specific keywords for these parts, you add ArmorCuirass keyword to all of them in order to make them compatible with enchantments, etc... But, what if a character is wearing the belt part only? He/she is basically naked, but system thinks he/she is wearing a full armor, so this can affect features that validates these keywords like naked comments, perks or bonus for equipping full armor sets...
Note that it's a work in progress, if modders are interested in using it, I will continue developing and updating this mod to meet their needs. I will also include a guide for modders to help them.
For normal users, this mod doesn't do anything by itself, it will be a requirement for other mods who want to use attributes, properties... included, in their respective mods.
Install as usual, with mod manager tools or manually, you also need to add some resources manually because they aren't included (only resources, original mods aren't necessary):
-For heels sounds, add sound files from “Heels Sound” mod (search with google).
-For hooves sounds, add sound files from “IHSS - Improved Horse Step Sounds” mod.
Note: if you don't like these sounds, you can replace them with your own files, but use same names and folders structure.
If you want examples of adapted armors: TAWoBA patched, Daily Wear patched, High Heel patches pack, Really High Heels patch, DX Armors patches, Witchy - Wings Pack.
I'll try to patch other mods, if I have the time and authors permission.
And some mods to take advantage of this system: Drop Your Gear, Walk with elegance OAR or Walk with elegance DAR
See requirements list for more mods using this framework.
Anyway, you can patch your favorite mods yourself if you can't find a patched version, adding some keywords to items is very easy (Read the beginners guide).
You don't want to patch mods?... Well, as alternative you can try to use Keyword Item Distributor, this tool allows you to add keywords to items based on conditions.
Note: Since V1.3, I've included 2 spells for testing purposes, so you can add desired keywords to equipped items in game, and get information about items equipped on player. Spell aren't added to player automatically, so you have to use console or alternative method, read the guide for more info. These spells are named: AF Set Keyword and AF Player Info
I'll add all these things which can be used on armor, armoraddon and weapon records, like:
- More keywords
- More custom step sets
- Maybe, support for custom pickup, putdown, impact... sounds for armor and weapons
- Other stuff modders may deem necessary
Note that the purpose of this mod isn't creating new resources, or replacing existing mods, but integrating all to avoid tons of files and patches, I'll add support for new armor related content when demanded. And of course, if you have better ideas for current content of find bugs, tell me please.
You can use as you wish, but since its purpose is to be a common framework for other mods, it doesn't make sense to create custom versions of it, so if you have interesting ideas or changes, let me know and I'll try to add them. Feel free to create translations to your language if you wish.
In any case, I give permission to continue the work if the mod is abandoned in the future for any reason.
Actually, this mod doesn't contain stuff from other mods, however some parts can be based on the work of other modders, for example the mods listed in requirements, so, thanks them all for their work.