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- Project Clarity AIO - Skyrim Textures Redone
Project Clarity AIO - Skyrim Textures Redone
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Version3.2
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File information
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Tags for this mod
- Compilation
- Performance Optimization
- Lore-Friendly
- Replacer
- Fair and balanced
- Textures
- Modder's Resource
- User Interface
- Utilities for Modders
- Books
- Creatures
- Items - Apparatus
- Locations - Buildings
- Locations - Dungeons
- Items - Clutter
- Solstheim
- Visual Effects/Particles
- Quality of Life
- Shields
Current section
About this mod
A compilation of all the Project Clarity mods
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name Notes BENDr - Permissions and credits
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Author's instructions
Unlimited Freedom
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
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Version 3.2
- Adjusted the transparencies on all the effects textures
- Removed some textures that are not used in game
- Removed some stray gradient textures
- Files that were updated are half res loose and packed, and full res part 1 loose and packed
- Set all versions to 3.2
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Version 3.1.6
- Adjusted transparency on blood textures to solve some issues
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Version 3.1.5
- Fixed blocky issue with fog
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Version 3.1.4
- Fixed an issue with blocky aurora textures
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Version 3.1.3
- Fixed seam issues with the mountain fog
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Version 3.1.2
- Fixed an issue with blocky sky/stars
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Version 3.1.1
- Fixed onscreen camera blood texture transparency
- Rolled the ghost pile seam fix into this update because I don't care anymore
- If you want that texture to override skyrim particle patch just download the individual mod
- Set all versions to 3.1.1
- *IMPORTANT* The only files that were updated were the half res versions, and the full res pt 1 (bsa and loose). All other files do not need to be updated
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Version 3.1
- Fixed the ghost pile seam
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Version 3.0.1
- water.esm folder was removed for causing some issues when run with water mods
- Set all versions before 3.1 to 3.0.1
- *IMPORTANT* The only files that were updated were the half res versions, and the full res pt 1 (bsa and loose). All other files do not need to be updated
- You can also update the files yourself. Loose users can navigate to textures>water, and delete water.esm. BSA users will have to unpack the BSA's, delete said folder, and repack
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Version 3.0
- Apologies for the ABSOLUTE UNIT of an update
- Redid all the Effects textures from scratch using a different ESRGAN program that doesn't leave seams in the seamless textures
- Added blood textures, and water flow textures
- Removed all upscaled gradient textures since they were causing issues with how some effects were displayed (this shouldn't affect quality at all)
- Rolled all other updates into 3.0
- Updated all version numbers to 3.0
- ESP names may or may not have changed (I didn't pay attention), ignore any messages your game throws at you
- The ESP's are empty and only there to load the BSA's anyway, they will not mess up your game
- FULL RES PT 3, BOTH LOOSE AND PACKED WAS NOT UPDATED, AND DOES NOT NEED TO BE REDOWNLOADED
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Version 2.2
- Fixed an issue where the loading screen fog was flickering
Fixed the holes in cows
- Fixed an issue where the loading screen fog was flickering
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Version 2.0
- Removed a few files that were not being used
- Vastly underestimated how many people were gonna want the full res version, so I removed tons of 4K architecture textures, they're now 2K (half res they're 1K)
- This should help a lot with vram usage and significantly cuts down on overall size
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Version 1.1
- Fixed the brightness on the projected diffuse snow shader
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Version 1.0
- Initial release
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- Donations
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Straight donations accepted
Project Clarity - Skyrim Textures Redone
Overview
Overview
100% Lore/Vanilla friendly.
Notes & Permissions
This can be used as is, to either replace all your textures, or be used as a base to build on.
These are still Bethesda textures, the quality doesn't even come close to
retextures made from scratch. However they are still better than vanilla, and this
mod should serve as an excellent base for building textures off of.
This is also a modders resource, feel free to use these textures for
anything and everything you want. Permissions are open. Credit is
preferable but not required.