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Cyan Ian

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audiogarden21

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About this mod

Significantly improves the effectiveness of the Reflect Blows perk.

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Reflect Blows now functions as follows:

  • The old "ReflectDamage" effect is constant - instead of chance based - and the perk now has a 20% chance to deal additional damage equal to between 1% and 5% of total displayed armor rating, chosen at random.

  • There is a 25% chance to double the damage, or cause damage equal to 10% of the target's maximum health if their maximum health is greater than the total displayed armor rating.

What does all this mean you ask? Well, for starters, this is a much better implementation than what I was previously doing as it's more consistent. Secondly, it scales with armor, which is what Heavy Armor excels at so it was a natural choice. Damage can be enhanced via perks, more powerful base armors, tempering, bonuses to heavy armor skill, etc.

Mod already flagged as light for your convenience.

This will not be compatible with any overhauls that have removed Reflect Blows and may or may not be compatible in some other overhauls.

My other mods:
Cyan's Aetherial Staff Mod
Cyan's Class Mod
Cyan's Conjure Allies Mod

Cyan's Dragon Priest Masks
Cyan's Dynamic Combat Mod
Cyan's Extra Perks Mod
Cyan's Perk Mod
Magical Sentries