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TheRealRyanB

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ntblood

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About this mod

Encourages the player to drink, eat, sleep and bathe to stay effective in combat.

With Drink Eat Sleep Bathe mod, you can refill water bottles by standing in water and using the Empty Water Bottle (in your inventory). And using HIGGS mod you can put the bottle in hand and drink at your face to hydrate.

Requirements
Permissions and credits
Compatible with Skyrim VR or SE (non-VR).
optional: "Spell Wheel VR" added support for "Drink Eat Sleep Bathe" for Needs wrist bars. It shows Hunger-Thirst-Sleep-Cleanliness states.
In Spell Wheel VR's MCM under the last "Bars" tab choose a setting in the upper-right for "Needs bars" to be visible (eg. inside right-wrist).

All needs can be enabled separately in MCM. Personally I turn on all but bathe in VR.
Adds soap.

Credit mod author, TheRealRyanB

Notes: There is a good WaterSkinVR mod that has similar drinking function 'though with that you need 2 plugins (incl the iNeed
requirement). With this, only one plugin to do the real-time drinking, and refilling. To be fair I don't think this mod has refilling outside of your inventory.
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Section I - DESCRIPTION

Encourages the player to drink, eat, sleep and bathe to stay effective in combat.

With Drink Eat Sleep Bathe mod, you can refill water bottles by standing in water and using the Empty Water Bottle (in your inventory). And if you're in VR and using HIGGS mod you can put the bottle or food in hand and consume at your face to hydrate or ease your hunger. Also "Spell Wheel VR" has a needs widget on the right hand that "Drink Eat Sleep Bathe" mod plugins into automatically to display hunger and thirst besides your vitals.

Every game hour that passes will cause you to grow slightly hungrier, thirstier, dirtier and more tired.
You may enable or disable separate needs and animations at any time.

This mod is customizable through MCM (requires SKSE) or an in-game menu system (does not require SKSE).
Please note that the in-game menu system is no longer maintained - only MCM will allow you to configure the newest features.

To access the in-game system, cast the "Adjust Needs" Power on yourself.
The power allows you to enable or disable your needs - hunger, thirst,
tiredness and cleanliness - individually. You can also adjust the rates
and thresholds for each and optionally remove the spell entirely once
you have finished configuration.

Eating foods, drinking liquids, sleeping in beds, and washing yourself in water will reduce your hunger,
thirst, tiredness and dirtiness respectively. Different food items will
restore you by different amounts and each item will indicate their
abilities in their descriptions. For example: Large, cooked foods will
restore large amount of your hunger. Small foods, like apples, will
restore only a small amount of hunger.

Section II - DETAILS

-=-=Hunger=-=-
- Full: Health and Magicka recover 10% faster (default 12 hours)
- Not Hungry: Your performance remains unaffected (default 24 hours)
- Hungry: Health and Magicka recover 50% slower (default 24 hours)
- Starving: Health and Magicka no longer recover until you eat enough food to revert to "Hungry."
+ Corpses will greatly reduce hunger for Werewolves and cannibals.
+ Vampires do not require food.

-=-=Thirst=-=-
- Quenched: Stamina recovers 10% faster and shouts recover slightly faster (default 12 hours)
- Not Thirsty: Your performance remains unaffected (default 24 hours)
- Thirsty: Stamina recovers 50% slower and shouts recover much more slowly (default 24 hours)
- Dehydrated: Stamina no longer recovers and shouts recover drastically
slower until you drink enough liquid to revert to "Thirsty."
+ Corpses will greatly reduce thirst for Werewolves and cannibals.
+ Vampires do not require water.
+ Inn Keepers now have a chance to sell inexpensive River Water and Spring Water if you prefer not to drink alcohol.
+ You can refill water bottles by standing in water and using the Empty Water Bottle.

-=-=Sleep=-=-
The original Bethesda sleeping perks are left mostly intact.
When any of the normal sleep buffs expire they will bring you to the "Not Tired" state.
- Not Tired: Your performance remains unaffected. This progresses to "Tired" after 12 hours without sleep.
- Tired: All skills improve 15% slower. Attack damage is reduced by 15%.
Spell effectiveness is reduced by 15%. This progresses to "Exhausted"
after 24 additional hours without sleep.
- Exhausted: All skills improve at a 30% slower. Attack damage is reduced by 30%. Spell
effectiveness is reduced by 30%. This lasts until you get some sleep.
+ Werewolves and users of the Lover Stone do not receive the Bethesda
sleeping perks. They proceed directly to "Not Tired" when sleeping.

-=-=Cleanliness=-=-
- Clean: Speechcraft is 10% more effective
- Not Dirty: Your performance remains unaffected
- Dirty: Speechcraft is 15% less effective and you emit a foul odor as a visible effect
- Filthy: Speechcraft is 30% less effective and you emit a stronger odor as a visible effect
+ To clean yourself you must be standing in water or swimming when you use your Wash Rag. Washing requires soap.
+ Various soaps can be crafted from Troll Fat and various flowers at a cooking pot..

-=-=Upgrading=-=-
- If you experience problems after upgrading (like becoming Well Rested
and Exhausted at the same time) you need to use the following console
commands to recalibrate the variable tracking:
help "TRRBDrinkEatSleepBatheQuest"
stopquest XXXX4366
startquest XXXX4366
(where XXXX4366 is the ID given to you from the 'help' command)

-=-=Compatibility=-=-
- New food and drink items introduced through other mods will not replenish your hunger or thirst.
- Mods that add/alter/remove water assets may prevent the refilling of
water bottles and bathing. In some cases, putting this mod after any
water mods in the load-order may help.
- Mods that alter Vampirism/Werewolves may prevent this mod from detecting you as a
vampire/werewolf depending on what parts of the scripts are altered.
- Mods that alter Sleep may prevent you from resting and/or getting tired.

-=-=Uninstallation=-=-
Please note that if you wish to uninstall the mod you should disable all
effects before doing so through the "Adjust Needs" spell or MCM.
Failure to do so may unintentionally cause negative effects to persist on your
character even after the spells causing the effects are removed and no
longer listed under "Active Effects."
This is due to a known issue with the CreationKit: http://forums.bethsoft.com/topic/1352954-unofficial-creation-kit-modding-bug-list-3/page__st__60__p__20580914#entry20580914
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All script source code should be included
Everything added may be found in the CreationKit by filtering for the prefix "TRRB"
Please feel free to edit/translate/learn from/redistribute this mod or any part of it.