Skyrim Special Edition

File information

Last updated

Original upload

Created by

Ramonfg95

Uploaded by

ramonfg95

Virus scan

Safe to use

About this mod

In vanilla skyrim, your racial powers are forgotten and useless in the long run, this mod will remind you that your race really does make a difference.

Requirements
Permissions and credits
Changelogs
Donations
I am the only one who can use my racial power that looks more like a special super power that only I have access to, this feels like cheating and in the long run your race becomes something cosmetic and loses its personality and individuality.

To change that, I removed all powers and added useful (and lore friendly) passives in their place that will affect all races in the game and will never become useless at any point.

  • Every NPC is affect by the buffs
  • Vanilla and lore friendly
  • No scripts
  • Standalone

Changes (Update 1.4 Realistic version):

  • All races start with 50 Health, Magicka and Stamina
  • All races start with 100 Carryweight
  • All races start with only 1 skill bonus +5
  • All skills start at 5
  • No starting spells 
  • Almost no health regen (0.1 per sec) doens't affect vampires

Khajiit
  • Khajiit are 20% harder to detect while sneaking
  • Nighteye time increased duration from 60 to 180 seconds
  • Claws deal 15 unarmed damage 
  • Sneak +5

Nord
  • Removed Battle Cry
  • Base Health increased by 30 
  • Deal 20% more damage with 2 handed weapons
  • Resist 66% frost
  • Two-Handed +5

HighElf
  • Magicka increased by 30 
  • High Born is a passive and increase base Magicka regeneration by 1 (this means % effects will impact more)
  • Magic skills improve 10% faster
  • Destruction +5

Argonian
  • Hist Skin is a passive and generate 1 Health per second
  • Healing is 20% more powerful
  • 66% resistance to disease
  • Waterbreathing
  • Restoration +5

WoodElf
  • Removed Command Animal
  • Removed Resistance to disease
  • Deal 20% more damage with bows
  • Resist 66% poison
  • Base Stamina regeneration increased by 1 (this means % effects will impact more)
  • Archery +5

Breton
  • Dragonskin is a passive and absorb 10% of magicka from spells
  • Resist 20% Magic
  • Conjuration spells last 33% longer
  • Conjuration +5

Orc
  • Removed Berserker power
  • Deal 10% more damage
  • Take 10% less damage
  • improving weapons and Heavy armor is 10% stronger
  • Heavy Armor +5

DarkElf
  • Removed Ancestor's Wrath
  • Destruction spells deal 15% more damage
  • One-handed deal 15% more damage
  • Resist 66% fire
  • Destruction +5

Imperial
  • Removed Imperial Luck
  • Prices are 10% better
  • You block 20% more damage
  • Increased Stamina, Health, Magicka by 20.
  • Block +5

Redguard
  • Removed Poison Resistance
  • Stamina Increaced by 30
  • Base Stamina regeneration increased by 1 (this means % effects will impact more)
  • One-Handed deal 20% more damage
  • One-Handed +5

If you liked it, endorse and check my other mods