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File credits
opusGlass for the new Ancient Stalhrim assets. ButaneBoss for the Ancient Stalhrim assets for Fishing. jboyd4 for implementing the mod's assets into the Skyrim format. VictorF for the original idea. Jelidity for the new Ancient Ebony assets. FafnirEtherion for the Believable Weapons patch.
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Translations
Ukrainian
Polish
French
Translations available on the Nexus
Language
Name
French
Author:Tate Taylor and opusGlass and jboyd4
Actually fixed issue where trying to craft Stalhrim Hero Arrows would crash the game.
Version 1.2.4
Fixed issue where Draugr would sometimes have two Stalhrim Bows in their inventory,
Fixed issue where trying to craft Stalhrim Hero Arrows would crash the game.
Discontinued the Ancient Ebony plugin.
Version 1.2.3.1
Fixed freezing issue with Haugbui patch.
Version 1.2.3
Removed errant Fishing requirement from the Haugbui patch.
Version 1.2.2
Fixed errors in crafting recipes.
Fixed oversights in Haugbui patch.
Version 1.2.1
Fixed missing textures.
Version 1.2.0
Added Ancient Stalhrim versions of the Ancient Nord weapons from Fishing. Assets provided by ButaneBoss.
Remade the Ebony optional plugin from scratch with new asset by Jelidity.
Overhauled the Haugbui patch to be more in-line with Anicent Nord Stalhrim's philosophy.
Retired the Draugr Upgrades and Improvements patch.
Version 1.1.7
Added patch for Haugbui - A Dragur Overhaul. The old Briaka's Draugr Overhaul patch has be discontinued.
Discontinued Outlandish Stalhrim patch.
Version 1.1.6
Added a patch between Outlandish Stalhrim and Believable Weapons.
Version 1.1.5
Added a patch between Outlandish Stalhrim and Better Shaped Weapons.
Version 1.1.4
Added dual sheath meshes.
Version 1.1.3
Added Outlandish Stalhrim Patch.
Removed dual sheath meshes.
Version 1.1.2
Added Believable Weapons meshes for Stalhrim Hero weapons.
Version 1.1.1
Fixed incorrect crafting station keyword.
Added left-hand meshes for AllGUD and Dual Sheath Redux.
Version 1.1.0
Removed the ability to convert Ancient Stalhrim into normal Stalhrim weapons.
Added the ability to convert Ancient Stalhrim weapons into Stalhrim Hero weapons at the Skyforge. Stalhrim Hero weapons have identical stats to normal Stalhrim.
Fixed minor typos.
Version 1.0.7
Fixed major errors with the Briraka and DUI patches.
Version 1.0.6
Added a Believable Weapons patch kindly provided by FafnirEtherion.
Version 1.0.5
Added patch for Draugr Upgrades and Improvements.
Fixed typos.
Version 1.0.4
Fixed broken Briraka patch.
Version 1.0.3
Removed Cannibal Draugr patch (it is obsolete with the new version).
Added a combined Ebony + Stalhrim version of the main file.
Version 1.0.2
Added missing tempering recipies.
Version 1.0.1
Renamed the weapons from "Ancient Nord Stalhrim X" to "Ancient Stalhrim X". Much less of a mouthful.
"'The King of Ghosts,' they called him, as eternal and pitiless as the sea he sailed. To Garuk, who had seen him charge into battle, clad in armor of gleaming Stalhrim like the kings of old, his twin swords scything men like grass, Haknir was practically a god." — Deathbrand
I have always been annoyed that high-level Draugr use Ebony weapons. The Ebony we see in-game is in the Dunmer style, so it feels really weird to see Ancient Nords wielding it alongside their tradtional Nordic weaponry. So I set out to make a mod that would fix this little niggle I had with the game. With the help of my buddy opusGlass and jboyd4 we have made a new variant of Ancient Nord weapon that is more suiting for the draugr the walk Skyrim's crypts: Ancient Stalhrim!
Introduces a whole new weapon type to the game: Ancient Stalhrim!
A brand new sword, greatsword, war axe, battleaxe, and bow and arrow.
The new weapons are effected by your choice of Stalhrim and Ancient Nordic retextures!
High-level draugr will now wield Ancient Stalhrim instead of Ebony.
Ancient Stalhrim weapons can be reforged into Stalhrim Hero weapons at the Skyforge after you complete both the Companions questline and A New Source of Stalhrim.