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Nikolaf

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nikolaf

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About this mod

Adds a new medium sized nordic dungeon for you to explore. Find secret treasures and fight tough undead, what could go wrong?

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A new nordic dungeon, inspired by Daggerfall, appears somewhere in the Reach. It is up to you to find it and reveal its secrets!

Details: I was playing Daggerfall a while ago, and decided to make something in its vein, but still lore friendly and detailed. The dungeon might not be the size of Blackreach or Labyrinthian, but it still has a few quirks up its sleeve ;)

This mod has:

- New unique dungeon based off of Daggerfall dungeons, with its dark and grim atmosphere
- Unique boss for you to fight
- Unique weapon for you to find, with a pretty good enchantment
- Secret areas for you to discover
- Lightable sconces
- No hand-holding rubbish
- Lore friendly

YES! You heard me - I made it so you can finally light those damn sconces, everything is animated! There are a few ways you can do this:

  • Cast flames on the top, and it will be lit, with dynamic lighting! ( it works with all fire spells, however, the area ones are a bit finicky )
  • If you have a torch ( you don't even need to equip it, I've set it up to work ), it will play the appropriate animation in third person and you will light it.
  • I've dabbled with follower support, however, for some reason they only stand around when you order them to light it ( they need to have a torch in the inventory, of course ). If someone finds a solution to this, I'd be happy to update the mod and credit you!

Spoiler:  
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Ardemaar is located east of the Old Hroldan Inn.


Notes:
The dungeon itself isn't that hard, however, the minimum recommended level is 10, and the final boss is very strong, so bring lots of potions!
You can only light the sconces that are at character height and accessible, and you cannot douse them, for now.
If using the torch method, note that your controls will be disabled for a few seconds, so make sure there are no enemies nearby!
The unique weapon is ALLGUD compatible, already added the converted meshes.
I might make a quest later for those that feel the dungeon should have one.


Credits:
The ebony morningstar is heavily inspired by Kur0us's model, thanks to him for an amazing idea for a weapon.



If you like the mod, consider supporting me on Patreon, every little bit helps! Thank you for your time!