My very first mod! A University project I decided to create for my Level design class. I wanted to learn as much as possible about player guidance, and put it to practice by creating a custom dungeon. Its a little broken, but I am very proud of it. Hope yall like it!
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File credits
All assets used are from the original game files. Credit goes to both my university "University of Europe for Applied Sciences", My professor Csongor Baranyai, for the course "Layers in Games" Credit goes to Bethesda Softworks for creating the game (duh).
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Changelogs
Version 1.0.0
My First Mod!
I wanted to research all about player guidance in games and then to create a custom dungeon applying all I learned. Its a little broken, but I am very proud of it. Hope yall like it! To find the crypt simply travel to Riverwood. Youll spot on your compass a new undiscovered location, cant miss it. (PS: I would attempt this with a Character who is over level 50)
This game/content was created at Game Design // UE, the University of Europe for Applied Sciences. Supervised by: Prof. Csongor Baranyai "Layers in Games -Level and UI design" (Summer Semester 2021).