A loose version of Longclaw from the "A Song of Ice and Fire" series of novels. Original design by Brendan Olszowy of Fable Blades and Jeffrey J Robinson of Bronze by Jeffrey J Robinson.
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Author notes
Translations of this mod are allowed. Do not include the models and/or textures in your mod files. Please credit me and inform me in some way of their existence, either in the "Mod Translations" topic or via a private message. Please post information about your translation mod in the "Mod Translations" topic under the forum tab.
File credits
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This sword is made in the image of a real sword, which itself was created as a loose version of Longclaw as described in the book series, "A Song and Ice and Fire". There will be differences from the description in the books.
Main Files
Longclaw Includes a little scripted sequence to obtain Longclaw, a mini-quest of sorts. To begin, go kill a wolf, any wolf. Something interesting should happen. Remember to loot the corpse. If you want a two handed Longclaw or wish to change it's style, after you've obtained Longclaw please read the note in your inventory called "Rebalance Longclaw".
Longclaw - Crafting Crafting only version. This does not include the scripted sequence. Longclaw can be crafted at the forge under the steel category, both one handed and two handed variations are available, as well as different visual styles. The ebony smithing perk is required for balancing reasons.
Optional Files
Longclaw - Dual Sheath Redux Meshes Dual Sheath Redux compatibility meshes. Created by dxraptor.
Longclaw - Alt Sheath Contains alternate sheath meshes. A slight modification of the standard sheath. Created by dxraptor.
Longclaw - Gray Leather Fix Install this if Longclaw's leather looks gray in-game. This file contains textures: darkened color (diffuse) maps for the sheath and sword handle.
Stats
One Handed Stat = Longclaw, Daedric Sword Speed = 1, 1 Damage = 14, 14 Reach = 1, 1
Two Handed Stat = Longclaw, Daedric Greatsword Speed = 0.8, 0.7 Damage = 22, 24 Reach = 1.1, 1.3
Changelog
ALL FILES V1.8 - added alternate visual options, available at the forge V1.71 - blade blood mesh fixes V1.7 - initial release for SSE
Known Bugs
- summon effects for the attacker are inconsistent and often do not play