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Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Same permissions as the original OWL mod, if you use this make sure you credit deletepch
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This author has not credited anyone else in this file
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Changelogs
Version 1.2
Parity with OWL v1.2.8
Parity with OWL v1.2.8
Version 1.1
Fixed a few leveled lists pointed out by turtle101010101
Description - Open World Loot is an amazing mod, but it's progression is based on WACCF's Dwarven -> Elven -> Orcish tiers instead of vanilla's Orcish -> Dwarven -> Elven - This simple mod changes the progression system to match vanilla, while still keeping OWL's spawn level changes for those who don't use WACCF - Files for both the regular version of OWL and the Randomized file - There are 100s of leveled items in OWL so I may have missed one or two, but I tried my best to find them all. If you see an NPC/container using the wrong tier system, please leave me a comment with the NPC/object's ID so I can fix it!