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The last update broke something somehow and you couldn't get "Unbind Soul" after doing the appropriate quest. I fixed it again. Hopefully forever.
Fixed a bug where Cardinal Sin would not work as expected.
Version 2.2.1
Fixed a bug where you couldn't feed souls to your phylactery.
Version 2.2.0
Update to include Classical Lichdom's fix in my own scripts.
Version 2.1.1
Fixed a bug where Cardinal Sin would not act as expected. The source file has not been updated to reflect the change - I basically added this line to the transformation function, checking to see if the player has the cardinal sin perk. (NecroLichRitualQuest as NecroLichTrackingQuest).GetPlayerOriginalRace()
Version 2.1.0
Updated for Classical Lichdom 3.5
Version 2.0.1
Reupload to include the script that opens the perk tree menu.
Version 2.0.0
Now update for the new version of Classical Lichdom
Version 1.2.0
Fixed a MAJOR bug that would cause you to not get the Unbind Soul spell.
Fixed a minor bug where sometimes you'd get damaged by the Icy Step perk.
Version 1.1.0
Renumbered invalid formIDs.
Version 1.0.1
Removed the patch esp from the main file (seriously how did I miss that...)
Unlock the full potential of your new Lich powers from Classical Lichdom with Prelude to Purgatory!
What is Prelude to Purgatory?
Prelude to Purgatory is an addon for Undeath - Classical Lichdom that provides the player with a brand new custom skill tree. This skill tree comes with 12 new perks, hoping to carve out a unique niche for liches.
How does leveling work, and how do I access the Perk Tree?
The answer is, as intuitively as possible. Whenever you capture a soul or have a creature die near you, you gain experience based on its level. You can open the skill tree by pressing "Tab" while in Lich Form.
What perks does this add exactly?
Entry
Magicka Weave Gain 50 Magicka and 25% Magicka Regeneration, doubled in Lich form.
Mirror Weave Your weave protects you against enemy spell casts, granting you 25% Magic Resist, and occasionally retaliating against enemy spells.
Hardened Weave Your weave increases your armor by 150, and converts incoming physical damage to Magicka damage, while the Weave is active.
Supreme Weave Gain 50% Magicka Regeneration, doubled in Lich form.
Transcendence Gain 25% more experience in Lich form, your Lich form is no longer hated and feared, and your mortal form can be vampiric.
Necromancer
Frozen Cadavers You may control an additional summoned or reanimated undead. Nearby allied reanimated undead gain 150 Armor and 10% Magic resist, and are empowered when struck by Frost spells.
One Body If you would take physical damage, it is first mitigated among your commanded reanimated undead.
Join the March If an enemy would die within 3 seconds of receiving physical damage from an allied reanimated undead, it is revived under that undead's control.
Lich's Powers
Reconstruct Form You are now able to change your Lich's appearance. Necrotic Rejuvination is 200% stronger.
Wraithform Grants the "Wraith Form" power in Lich fom. At will, become Ethereal and absorb the essence of fallen creatures, regaining 50 Health, Magicka, and Stamina when a creature dies.
Peer Beyond You see what others cannot, granting you the "Lich Sight" ability.
Spirit of Midnight Grants the "Spirit of Midnight" spell. At will, summon a spirit of midnight to aid you in combat until it is slain.
A note on the Address Library: This mod needs the All in one Address Library (Anniversary Edition) version, regardless of whether or not you have purchased the AE DLC.
A note on runtime: As stated above, this requires Skyrim SE version 1.6.1130+, sometimes called Skyrim AE. Please do not ask me to support older versions, I don't want to have multiple Skyrim installations.
Compatibility
This mod is incompatible with any mod that edits any of the following classical lichdom/undeath scripts:
necrolichtransformscript
necroreverteffectscript
necrouclphylacterysoulscript
This includes my own mod, Classical Lichdom - Vampiric Lich. No need to worry though, my werepyre lich loving friend - the perk Reconstruct Form basically does what that mod does. You just need to work for it. Ascension is compatible with my OWN patch, NOT the third party one.
Load Order Load directly after Classical Lichdom. The patch for Ascension should load after, and overwrite the loose files of, Ascension.
The Fun Stuff
Credits: A MAJOR thank you to the xEdit team, without whom this mod would have been impossible. A MAJOR thank you to meh321 and parapets, DOUBLY so for their custom skill framework on which this mod is based. A MAJOR thank you to Sorceree, for helping me test the Wintersun patch A thank you to the Simonrim Discord Server, for feedback on early version of my mod. A thank you to Tate's Teatime Terminus Discord Server (Keizaal Wabbajack List Discord) for feedback on early versions of my mod.
For V3+: A thank you to the fine folk who provided feedback during early ideas. A thank you to ElectricSparx for bullying me into updating the mod and helping me test. Perk Tree image by Komegaki! DLL Source code on Github