About this mod
This mod adds a small unmarked necromancy related quest allowing the user to upgrade the Skull of Corruption to a more powerful/useful staff. The damage of this staff scales with the number of dreams stored inside. In addition, the staff will gain the ability to reanimate the dead.
- Permissions and credits
- Changelogs
- Donations
Specifics of the new staff:
- Damage output increases as you harvest more dreams (up to a point)
- The staff gains the ability to reanimate the dead
Balancing Stuff:
- The new staff starts out much weaker than the original
- Harvesting dreams is now a crime like vampiric feeding. Your victim won't know, but if anyone sees you do it then you will get a hefty bounty.
To get started, search the library of Nightcaller temple (you're looking for a book of course). Please note that the quest is unmarked, so it won't show up in your journal and you'll have to actually read things. Just FYI, there is a location that you have to find after reading the journal. This location is NOT marked on the map/compass. You just have to search for it.
A few notes:
- This mod does not actually edit the skull of corruption in any way. The new staff is an entirely new weapon that you "swap out" for the old one
- The new staff has the Daedric Artifact keyword, so it should still count toward the Oblivion Walker achievement. That being said, that particular achievement is always a bit buggy so who knows?
- In the event that you really need the original skull of corruption back, you can access it by using "TCL" in the console and going under the transformation platform. It will be in a chest there.
- The reanimate effect is not permanent, and any bodies reanimated will turn to ash when their time is up. (I did not want to make the dead thrall spell obsolete)
Dream Scaling Info:
- 0 Dreams: 10 damage, reanimate up to level 4 for 20 s
- 1-10 Dreams: 31 damage, reanimate up to level 7 for 30 s
- 11-25 Dreams: 57 damage, reanimate up to level 11 for 45 s
- 26-45 Dreams: 74 damage, reanimate up to level 16 for 65 s
- 46-70 Dreams: 86 damage, reanimate up to level 22 for 90 s
- 71-100 Dreams: 96 damage, reanimate up to level 29 for 120 s
- 101-135 Dreams: 103 damage, reanimate up to level 37 for 155 s
- 136-175 Dreams: 109 damage, reanimate up to level 46 for 195 s
- 176+ Dreams: 113 damage, reanimate up to level 56 for 235 s