Adds an immersive lore friendly farm just outside riverwood with a farm house,windmill and more
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As i am working full time and studying my modding time is limited to my weekends so that is most likely when any updates will be uploaded this mod is very much work in progress I will make this mod an esl/esp esl flagged when finished
End Goal
I want this mod to feel as though it could have been in the original game. The reason behind this mod is because riverwood didn't feel as though the crops available could actually feed that many people and possible travelers at the inn. this is what i came up with. The npcs should have daily routines and should sell goods to the player. have interaction points for npcs and player. create and atmospheric farm that fits into skyrim
To do List
-make other npc sell/trade goods -give npcs daily schedule -give npcs dialogue -fix animal spawns ( goat,cow and dog) -make mod page formal and complete -NavMesh area (this will take alot of time for me, cause noob) -finish the base mod -do compatibility testing -make mod ESL/ESP ESL flagged
Progress/Changelog
Ver 0.4
-completely changes interior world space and ambient light -interior now navmeshed (may still be some issuses) -npcs have sleep schedule -can now trade goods with npcs Ver 0.3
-fixes floor glitch in farmhouse -fixes shed roof -adds apiary and bees -adds misc items for immersion (e.g, shovel, bucket e.t.c) Ver 0.2
-Adds storage shed
Ver 0.1 (first release)
-Adds Crops -Riverwood overlook -walkway -placed new trees of different size and type for variety
Ver 0.0 (pre-release)
-removed trees -place bridge,house and windmill
Compatibility
I am yet to do any Compatibility testing, however should work with Riverwood overhauls as this mod does not touch Riverwood it self.
Tips/comments
Please do leave a comment i am always interested in other peoples opinions and recommendations.