About this mod
Tired of breaking into houses added by Capital Whiterun Expansion in the middle of the night, only to find the residents wide awake? This fixes many of them, and makes robbing citizens blind much easier!
- Requirements
- Permissions and credits
- Changelogs
- Imsin now tries to sleep in her own home, not Braith's
- Added explicit sleep packages to: Jaeshe, Imsin, Mazuka, Hroa, Gulding, Yaeli, Basil, Urik, Vinopola, Honditar and Keld
- changed bed ownership in the Fine-Hair's home to be theirs, instead of Amren's
- changed three beds in House Steel-Arm to be owned by them, not House Grey-Mane
- changed one bed in Inga's house to be an adult bed, instead both being child beds
- changed Erundil's bed to be owned by him, instead of Olava the Feeble
- changed Titus' bed to be owned by him, instead of Ysolda
- changed Yashe's bed to owned by her, instead of Heimskr
- changed both beds in Thane Hroa's house to be persistent, to match their owners
- changed courier's bed ownership to the courier, instead of Whiterun Guards
- changed Ronja's bed to be owned by her, instead of Ysolda
- changed Valund's bed to be owned by him, instead of by Uthgerd
- changed ownership of the bed in the customs hall to be owned by the customs worker faction, instead of Thane Hroa
- changed Joslin's bed to be owned by her, instead of the player
- changed three references used by Valund's AI Package to be persistent, because the CK was whining when they weren't.
v1.0
- added explicit sleep package to Vilde Steel-Arm
- changed bed ownership in the warehouse, so that Erland the Stablemaster can sleep in it
- changed Karlsten's bed to be owned by him
- added keywords "LocTypeDwelling" and "LocTypeBarracks" the small guardhouse by the city gates
- removed keyword "LocTypeHabitation" from Customs House, added keyword "LocTypeStore", changed parent location to Whiterun from WhiterunHold
- added keyword "LocTypeDwelling" to both the warehouse and the little guard tower inside the walls
- removed location xmarker for the courier service from the little guard tower inside the walls
v2.0 This has grown beyond just sleep fixes. While fixing sleep-related errors, I've also been fixing other erroneous data in interior cells.
Joslin's House:
- Corrected the name of the COC marker, from BreezehomeCOC
- Fixed NavMesh, as none of the triangles in her home were flagged as able to be "found" by pathfinding
- removed the "persistent" flag from one cupboard, because it doesn't need to be
Whiterun Customs Hall:
- Fixed NavMesh errors
Valund the Wanderer's House:
- changed the ownership on the TGValuableItemMarker from Uthgerd, to Valund
Ronja's House:
- Changed the name of the LocationCenterMarker from YsoldasHouse, to RojasHouse
- changed ownership of the TGValuableItemMarker from Ysolda, to Ronja
Whiterun Courier Office:
- Changed its Location record to 0WRCourierOffice from 0WRWhiterunGateTower
- Created new location record, for the above
Thane Hroa's House:
- added missing Location Ref Type info to LocationCenterMarker
- fixed NavMesh errors
Roadhouse:
- changed cell ownership from Keld, to the RoadhouseFaction
- changed ownership of the TGValuableItemMarker from Carlotta Valentia, to the RoadhouseFaction
- changed name of the location center marker from CarlottaValantiasHouseCeenterMarker to RoadhouseCenterMarker
- Fixed several NavMesh errors- the NPCs can finally reach their beds!
- Changed the roadhouse residents' sleep package, so they will stop trying to carry on random conversations in their sleep
BrightFlour Bakery:
- Changed cell ownership from Scylla, to the ServiceBakeryFaction
- Added location ref type "locationcentermarker" to the location center marker
- fixed several NavMesh errors
- added ownership of the bedroll for ServiceBakeryFaction
Jaeshe's House:
- changed cell and door ownership from Jaeshe, to ServiceWitchFaction
- changed name of centermarker from Heimskr house to JaesheHouse
- fixed NavMesh errors
Titus' House:
- Changed ownership of the TGValuableItemMarker from Ysolda, to Titus
- Changed centermarker name from YsoldasHouse to TitusHouse
- fixed NavMesh problems
Erundil's Shack:
- fixed broken/fragmented NavMesh, so Erundil can actually travel from the door to his bed and back
Igna's House:
- Changed name of centerMarker from SeverioPelagiusHouse to IgnasHouse
House Steel-Arm:
- changed name of locationcentermarker from HouseGreyMane to HouseSteelArm
- changed ownership on TGValuableItemMarker from HouseGreyMane to 0WRNobleHouse
Fine-Hairs' Home:
- changed ownership on TGValuablItemMarker from AmrensHomeFaction to NewlywedFaction
Guard Warehouse:
- Fixed NavMesh so it goes around instead of through furniture
- un-flagged one chair as persistent, because it has no reason to be
Bluesky Hall:
- Fixed numerous NavMesh errors
- Removed Aela as owner of one of the chairs
- Changed entry point on three chairs
Happy Homestead General Goods:
- fixed fragmented NavMesh
All of the above-mentioned NPCs added by CWE have been added to the appropriate Location records.