About this mod
Enhances the basic destruction enchantments with new particle-based visuals, with support for illumination and different weapon types. Lite version without SKSE & Papyrus functionality. VR compatible.
- Requirements
- Permissions and credits
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Translations
- Spanish
- Changelogs
Why?
The full version requires a dll and doesn't work on VR, that and being dependant on script and especially cloak scripts instead of SPID means it could potentially add script lag. I will still recommend you use the full version unless A) you play VR and/or B) You reaaaaally hate scripts.
About
Similarly to Enchanted Arsenal, See Enchantments and Visual Animated Enchants, this mod adds fully animated visual effects to existing weapon enchantments in Skyrim. With Vibrant weapons, a flaming sword will light your way in the darkness.
The effects are designed to look best in 3rd-person view. They work in first person too, but might be a little too vibrant in some cases.
Requirements
- none
Limitations
- Affects melee weapon enchantments only. The effects will not fit to just any weapon. They adapt to the type of the weapon, not to its exact shape. The effects are modelled after Believable weapons, but any weapons of similar shape (LeanWolf's, e.g.) should look good. If any particular weapon looks really bad, the original mods allows you to blacklist certain weapons.
- Multiple lights do not stack (when dual wielding). They are technically Light spells, and the game only shows the strongest one. They also do not stack with the Candlelight spell, or any other spell or ability that uses the Light archetype. However, they do stack with a carried torch.
Known bugs
Dual wielding effects doesn't work correctly for now;
Some people have been having a weird issue where their character disappears when sheathing. I have not been able to reproduce this nor do I know why such a thing would happen.
Compatibility
- Visual Animated Enchants - Compatible (patch provided)
- Summermyst - Compatible (patch provided)
- Any other mods - ????? (add FireEnchantmentLight, FrostEnchantmentLight , ShockEnchantmentLight or ChaosEnchantmentLight to the MGEF of the enchantment under Equip Ability)
Recommended
- Believable weapons (for the best fit between weapons and effects)
Texture replacers for fire, frost and shock effects (e.g. Arctic/Inferno) will affect this mod, for good or ill.Other changes to enchantment visuals (from the mods mentioned above, e.g.) will be stacked together with this mod. It might look good, it might look bad.
Installation/uninstallation
Install like you would any mod, no special procedure is required. As with any mods, check for conflicts to see if you need to patch anything.
There are no particular risks in uninstalling this mod.
Performance
The effects make extensive use of particles, which could have a performance cost. I haven't had any fps loss myself, but also haven't done any proper benchmarking.
- Dual wielding doesn't work correctly for now, the second weapon you equip will have its effects visible to the other hand as well.
- Some people have mentioned having a bug
- Dual wielding doesn't work correctly for now, the second weapon you equip will have its effects visible to the other hand as well.
- Some people have mentioned having a bug
- Dual wielding doesn't work correctly for now, the second weapon you equip will have its effects visible to the other hand as well.
- Some people have mentioned having a bug