About this mod
Tweaks the items available in the starting room of Alternate Perspective in a way that should Maximize roleplay potential while staying mostly balanced.
- Requirements
- Permissions and credits
The question though is what has changed:
The starting equipment chest now offers less arrows, but also includes a crossbow and some bolts for a different flavor of archery as well as a staff of flames for mages.
The spell book drawer has only had one minor change, Healing Hands has been changed to Healing. This is largely due to the fact I play with mods that remove starting spells from the player and have never used Healing Hands. If you would like me to re-add Healing Hands, I am fine with doing so.
The Wardrobe now contains 1 set of Iron Armor, 1 set of Hide Armor, a set of novice mage gear, a set of Fine Clothes, and a set of Ragged Clothes. The original wardrobe set up had what I felt was a fair bit of redundancy, so it now has only the lowest tier of armor for the three main styles of play and options for Wealthy or Poor backgrounds(Hey, I like Fluff and Flavor).
The Strongbox now only contains 1000 Gold and some Lockpicks. I am not a fan of large starting wallets.
Additionally, I have added some shelves with 5 of each potion. Some of the starting options are considerably more dangerous than others and a little bit of help can go a long way.
In the future I will also upload personal patches to add content from other equipment and spell mods as well as CC content if there is a demand.
For a much more conservative alternative, check out kape001's mod, More Sensible Starting Gear
And of course, all credit to Scrabx3 for Alternate Perspective, probably the best alternate start mod out there.