Slims down on the wood beam between the double doors, eliminating the clipping the door was doing. It was then noticed, because the clipping was so bad and ignored by the devs, that the placement was also off. This has been corrected in an (optional) eslified esp.
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I'd love to see these included with other mods that further fix issues with the meshes, change textures, or add parallax. As such these permissions are pretty open.
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Hi there, I did a thing. I always hated that the whiterun double doors were carelessly placed and had really bad clipping. This is true for the exterior entrance to Dragonsreach and some of the interior tileset pieces where these doors are used. I've asked around, but nobody with the skillset took it on. I'm really not a 3D artist, but I did my best. After correcting the wooden beam in the door frame, I noticed that vanilla placement was also really poor. I've since corrected this as well.
This mod includes fixed meshes and an (optional) eslified esp.