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Nipmopper

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Nipmopper

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In the heart of the Reach, there is the tomb of an ancient Orcish hero. Are you bold enough to claim the Crowdaughter's treasures?

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A small mod that basically consists of two axes and an amulet, the three of them somewhat overpowered, but also lore friendly (mostly).

You can find the Crowdaughter's Cairn south of Dushnikh Yal. The door is locked, so you'll need to be good friends with the local orcs, as the key is on a table inside the stronghold cellar.
Or, you could simply pick the lock... if you have the guts, that is.

Inside the tomb, you can find:
- a working navmesh (ha!)
- various treasures acquired by the Crowdaughter while she was alive
- skulls
- so many skulls
- alcohol
- two axes, Crowdaughter's Beak and Crowdaughter's Talon, each with an enchantment that works only when the other axe is equipped
- an amulet, Crowdaughter's Frenzy, that grows stronger when both axes are equipped

Basically, all you need to start adventuring! Especially if you start as an Orc in Alternate Start - Live Another Life - SSE and you're not keen on big axes.

NEW to version 1.1
- Some tooltips have been fixed
- You can now challenge the Crowdaughter to a fight! When you activate the tablet on the coffin with the axes and the amulet equipped, you now have the option to summon her! WARNING! The Crowdaughter is a difficult opponent, rumored to have also been a Dragonborn once.



This mod started as an exercise to see if I can still make a mod and all (haven't touched the Creation Kit, or Skyrim for that matter, in a long, long time) and ended up as a dedication for my first Skyrim character, Gralka. Ignoring a few bumps on the road, I'd say it turned out pretty well.

If there are any bugs, please let me know. This mod changes an exterior cell near Dushnikh Yal (adds a tomb entrance) and the Dushnikh Yal cellar (adds a key on a table). If any of your other mods change those, you're probably going to have a problem with mine.