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Reinyn

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reinyn

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Hi there everyone, here i have another mod for you. I like to think that this is one of my better ones. It is all about the vigilants of stendarr this time.

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Hey everyone, here i am with another mod for you. This one is pretty large in it's own right but i can
honestly say, i really enjoyed making this one. It is all about the vigilants of stendarr this time.

So let's hop right into it. In skyrim everyone can honestly say the vigilant of stendarr are a bit of a
joke. They don't level higher then level 25 at the max, don't have
very effective spells and their equipment is not really the best for the job they do.
Let's change that a bit alright.

This part goes for every vigilant of stendarr, except named ones.

  • Every single one of them now level 25 levels with you. (5 levels to 25, 9 to 29 etc)
  • Every single one of them wear the same outfit. (Keeper Carcette's outfit)
  • Every single one of them, except vigilant Adalvald now has a silver weapon.


Vigilant level 5

  • Added both sunfire and healinghands to their spells.
  • Gave them the perks: magicresistance30 and armsman00/barbarian00.


Vigilant level 9

  • Changed healing to fast healing.
  • Added both sunfire and healinghands to their known spells.
  • Gave them the perks: magicresistance30, regeneration, shieldwall00 and
    armsman00/barbarian 00.


Vigilant level 14

  • Changed healing, oakflesh and lesser ward to fast healing, stoneflesh and steadfastward.
  • Added both sunfire and healinghands to their known spells.
  • Gave them the perks: magicresistance30, shieldwall00, regeneration, juggernaut00,
    recovery30 and armsman/barbarian20


Vigilant level 19

  • Changed healing, oakflesh and lesser ward to fasthealing, stoneflesh and steadfastward.
  • Added spells: vampiresbane, stendarrs aura and heal other to their known spells.
  • Added a magicka offset of 50.
  • Gave them the perks: magicresistance50, juggernaut20, shieldwall20, regeneration,
    recovery30, Stability and armsman40/barbarian40


Vigilant level 25

  • Changed healing, oakflesh and lesser ward to fasthealing, ironflesh and steadfastward.
  • Added spells: close wounds, vampiresbane, stendarrs aura and heal other to their known spells.
  • Added a magicka offset of 75.
  • Gave them the perks: magicresistance70, stability, atronach, juggernaut40, shieldwall40,
    regeneration, recovery50, necromage, avoid death and armsman40/barbarian40.


Keeper Carcette (Yeah i know she dies, so what. Let's give her at least the skills worthy of her title)

  • Added spells: close wounds, fast healing, heal other, ironflesh, vampiresbane, stendarrs aura and
    steadfastward.
  • Levels with you to level 60 at a rate of 1.1 to your 1.
  • Added magicka offset of 100.
  • Added perks: magicresistance70, stability, atronach, barbarian40, shieldwall40, juggernaut40,
    regeneration, recovery50, necromage, restorationdualcasting and avoiddeath.


Vigilant Tolan

  • Added spells: fasthealing, heal other, ironflesh, steadfastward, vampiresbane and stendarrs aura.
  • Levels with you to level 45.
  • Added perks: magicresistance50, recovery50, regeneration, barbarian40, juggernaut20, shieldwall20,
    atronach and avoiddeath.


Vigilant Tyranus

  • Added spells: Stendarrs aura, sunfire, vampiresbane, fasthealing, oakflesh and lesser ward.
  • Levels with you to 45.
  • Added the perks: magicresistance70, atronach, regeneration, recovery50, avoiddeath,
    juggernaut20, armsman40, shieldwall20, fightingstance and necromage.
  • Changed shis gear to match the other vigilants. (He was wearing college boots.)
  • Removed his sparks spell.
  • Changed his combatclass to vigilant one handed. (Was wirchblade)

I did not do anything with vigilant Adelvald nor with the ruunvald vigilants. Simply for Adelvald you probably need to make the changes in cutting room floor.
And i did not want my mods to be dependant on anything except the base game and
DLC's. The ruunvald vigilants simply because i could not find their entries.

EDIT: As for the vigilant of stendarr combat classes, i made them exactly the same as in my (dawnguard npc's my way) mod. This way you can use either of them apart or both of them at once without one overwriting the other.

I have tested this extensively so it should work, if something does not work you can always leave it in
the comments. Just like with my other mods. One thing though, stupid
ai is stupid ai. I myself have seen them throw sun spells at anything either undead and non-undead.

EDIT, version 1.1: Hi there everyone. I made some changes to this mod, i hope you like them.
Here they are:

1) Every vigilant now levels with you to 60.
2) Carcette now levels with you to 70.
3) Tolan and Tyranus now level with you to 65.

Either use one or the other, no need to use both of them.

As for the requirements for this mod. They are:
Skyrim
Update
Dawnguard