
File information
Last updated
Original upload
Created by
Jkrojmal and Teabag86Uploaded by
jkrojmalVirus scan
Tags for this mod
- Compilation
- Lore-Friendly
- Replacer
- Fair and balanced
- English
- Terrain
- Models/Meshes
- Textures
- Total Conversion
- Items - Furniture
- Locations - Buildings
- Locations - Caverns
- Locations - Dungeons
- NPCs
- Items - Clutter
- Solstheim
- Overhaul
- Xbox One version available
- Skyrim VR
- Quality of Life
About this mod
An enhanced Skyrim cities and towns overhaul all in one.
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
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Author's instructions
Translations are ok, as long as they only include the translated ESP and proper credit is given.
Mod authors are permitted to make a patch for their own mod that requires JK's Skyrim as a master. Please post a comment notifying us that you have added a patch.
Please contact me for any other permission requests.File credits
FoodContainer Resource by Blary (used in the Rorikstead overhaul.)
Harvestables by ChickenDownUnder (used in the Rorikstead overhaul.)
Cyrodiil Ship and boat resource by Markus Liberty (used in the Dawnstar overhaul.)Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Ukrainian
- Turkish
- Spanish
- Russian
- Portuguese
- Polish
- Mandarin
- Italian
- German
- French
- Czech
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Translations available on the Nexus
Language Name Turkish Author:kagitmiadam JK's Skyrim Overhauls - Turkish Translation Mandarin Author:Jkrojmal and Teabag86 JK's Skyrim-With Light CHS Spanish Author:Gonzy42 (Actualizado 1.7) JK's Skyrim - Spanish (Con Parches) Portuguese Author:FrancoDoz JK's Skyrim - Translation PT BR French Author:jkrojmal JK's Skyrim (French) French Author:Jkrojmal and Teabag86 - Trad par pokecraft38 JK's Skyrim Trad FR Mandarin Author:FirstAstor JK's Skyrim(CHS) Polish Author:deleted00000000 JK's Skyrim - Polish Translation Spanish Author:supercento JK's Skyrim - Castellano - Spanish Ukrainian Author:shovhan JK's Skyrim - Ukrainian translation Other Author:deleted136329293 Jk's Skyrim 1.7 - Traduzione Italiana Italian Author:Ciccigomma JK's Skyrim - TRADUZIONE ITALIANA - SKI Russian Author:Ilavel JK's Skyrim - Russian Localisation Portuguese Author:MrCaka Traducao PT-BR JK's Skyrim 1.7 Spanish Author:xlwarrior JK's Skyrim 1.7 Spanish by xlwarrior German Author:Hilli1 JK's Skyrim by Jkrojmal and Teabag86 - German Translation Mandarin Author:doferhans JK's Skyrim - Traditional Chinese Translation Mandarin Author:tartemagne JK's Skyrim Simplified Chinese Translation Turkish Author:DryreL JK's Skyrim - Turkish Translation Portuguese Author:Mr_Kupper JK's Skyrim - Traducao Portugues Brasil - PTBR Czech Author:SnowBarry JK's Skyrim - Czech translation Italian Author:Nubel JK's Skyrim Traduzione Italiana Spanish Author:Lorkarion JK's Skyrim - Spanish - Changelogs
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Version 1.7
- Tweaked navmesh in Winterhold, Dragonbridge and Dawnstar
- Added navcut collision markers in Falkreath and Solitude
- Changed faction ownership of merchant containers causing random CTD for some players
- Fixed wild edit to Solitude Blacksmith exterior
- Carried forward USSEP edit in Dawnstar
- Carried forward Update.esm landscape edits in Winterhold
- Changed mushroom dirt in Ivarstead
- Removed wind sound from interior hanging banners in Cedric's Trading Shop and Jauffre's Corner
- Reduced size of tree that conflicted with JK's Candlhearth Hall balcony
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Version 1.6
- Corrected an Object Bounds wild edit on one record and packaged the assets in a BSA. That's it.
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Version 1.5
- Navmesh cleaning with new version of xEdit.
- Compatibility Updates (since last release)
Added ETaC compatible replacer file
Added Arthmoor's Falkreath Patch
Updated Arthmoor's Patch Pack
Added Skyrim 3D Trees Patch
Updated Realistic Water Two Patch
Added Outlaws Refuge Patch
Added Blowing in the Wind Patch
Updated No Lights Patch
- Navmesh cleaning with new version of xEdit.
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Version 1.4
- Removed some minor edits in a couple of interior cells for greater compatibility
Added collision to Solitude Hall of the Dead posts (vanilla issue)
Added occlusion planes to all buildings in Rorikstead, Dragon Bridge and Dawnstar
Add occlusion plane to Windhelm
Updated WaterFlow records and carried forward any changes from the latest USSEP
Altered food baskets and crate meshes in Rorikstead for improved performance
Added Rorikstead Baker and Butcher for inbuilt compatibility with future Arthmoor's Rorikstead patch
Removed floating armor in Falkreath graveyard that refused to "rest in peace"!
Attached Stormcloak shield in Dragon Bridge to appropriate Xmarker
Changed Regner's (Rorikstead) voice to MaleBrute to better match his Blacksmith dialogue
Fixed some lower case building names
Landscaped some clipping grass in Rorikstead
Fixed alignment of Bit's and Pieces sign in Solitude
Compatibility
Released Dawn of Skyrim patch
No Snow Under the Roof Patch updated and released for SE
Added Arthmoor's Rorikstead Patch
Cutting Room Floor patch released removing duplicate Riften gate
Updated Realistic Water Two Patch with Markarth waterfall fix
Added Oblivion Gates Patch to adjust Windhelm gate position
Added Storefront patch to fix clipping Windhelm woodpile and Riften crates
- Removed some minor edits in a couple of interior cells for greater compatibility
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Version 1.3
- Fixed flora clipping in Solitude
Changed Windhelm Dunmer alchemist to female so her voice matches the vendor dialogue
Added Face Tints to Dunmer Refugees in Windhelm
Removed 2 wild edits; Dwarven load screen and dog idle marker, due to CK shenanigans
Added occlusion planes in Riften for improved performance
Changed Riverwood horse ownership (again) to WhiterunStablesFaction to stop Delphine joyriding
Compatibility
Added Greater Skaal Village Patch to fix clipping balcony behind the Greathall.
- Fixed flora clipping in Solitude
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Version 1.2
- Fixed flora clipping in towns and villages (big thanks to LoD7995 for his help and quality control)
Disabled Sky Haven Forge map marker from appearing before the player has visited
Changed horse ownership in Riverwood to stop Gerdur going on joy rides
Changed idle markers behind forge so Alvor will keep working
Stopped NPC's from sandboxing at Riverwood smelter
Lock routine added to all JK's buildings. The doors will now lock at night and when the owners are out
Updated NPC AI Packages so they interact more with the village
Initially disabled Stormcloak Banner inside Dragon Bridge shop
Added AI packages to Windhelm rats
Fixed havok settle for floating armor in Falkreath Graveyard
Added missing posts and ladder below the waterline for a dock in Dawnstar
Randomized contents of alcohol barrels in Dawnstar ship
Lowered dock in Dawnstar
Fixed misaligned post at Falkreath Jarl's Longhouse
Balanced the access to skill books in some homes
Compatibility
Moved sunken rowboat in Dawnstar for built in compatibility with BOYD
Shifted handcart at Dawnstar entrance to give Touring Carriages some turning room
Realistic Water Two Patch patch released to align blacksmith water troughs in Solitude and Markarth
Holidays patch released
Better Docks patch released
JK's Skyrim No Lights Patch released removing all lighting for compatibility with exterior lighting overhauls
Unique Vampire Dens SSE created and sent to mod author for hosting
Added Carriage & Ferries Transport Overhaul to available patches
Created patch for Training Dummies Provide XP for the mod author to host
Mirai patch released removes clipping outside Markarth patch
- Fixed flora clipping in towns and villages (big thanks to LoD7995 for his help and quality control)
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Version 1.1
- Fixed conflict with Animated Clutter. Animated Clutter replaced the vanilla sack mesh which was causing a CTD with JK's static sacks in Dawnstar.
Added light markers to braziers at Riften's Temple of Mara and in Markarth.
Fixed flora clipping in various cities.
Added collision marker to wall and roof in Windhelm.
Removed guard tower in Rorikstead that clipped with Immersive Citizens animal shed.
Added Navcut marker to carriages in Rorikstead to improve follower pathing.
Added ownership to horse in Rorikstead.
Lowered pathway in Dawnstar for better fit with the environment.
Compatibility
Arthmoor's Dawnstar, Dragon Bridge and Ivarstead individual patches released. Merged patch released for Arthmoor's villages combined into one.
Bal Ruhn SE player home. Lowered snow drift in Windhelm for built in compatibility.
Better City Entrances patch released.
Leaf Rest patch released.
Thunderchild patch released moving the Pillar of Lightning Shield in Dawnstar 20 metres to the right.
CTFO - Carriage & Ferries - Classic patch has been updated and sent to mod author for hosting.
Sky Haven Temple - Gardens replacer esp has been updated and sent to the mod author for hosting.
- Fixed conflict with Animated Clutter. Animated Clutter replaced the vanilla sack mesh which was causing a CTD with JK's static sacks in Dawnstar.
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Version 1
- Initial Release.
Merged Files and Version number listed below.
All Classic Skyrim versions have been updated for SE.
USLEEP changes have been carried forward into main file.
Whiterun 1.4b SE
Whiterun Outskirts 1.4 SE
Windhelm 1.2b
Solitude 1.2
Markarth 1.1
Riften 1
Dawnstar 1.1
Dragonbridge 1.2 (includes fix for Stormcloak banners)
Falkreath 1.1
Ivarstead 1.1
Morthal 1b
Riverwood 1.3d SE
Rorikstead 1.3
Winterhold 1
Skaal Village 1
Skyhaven Forge 1 SE
- Initial Release.
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Mod Description
A lore-friendly and script-free Overhaul of the cities and towns of Skyrim.
The vanilla theme of the towns has been greatly expanded upon giving each a unique, more immersive atmosphere; Riverwood (lumbar), Rorikstead (farming), Falkreath (graveyard), Dawnstar (port), Dragons Bridge (defensive outpost), etc.
New buildings and vendors have been added to the villages making them more vibrant and useful.
Town allegiance (banners, guards) dynamically change as the Civil War progresses.
Cities and Towns Overhauled
The overhaul covers Skyrim's 5 major cities; Whiterun (and Whiterun exterior), Windhelm, Solitude, Markarth and Riften.
The towns of Riverwood, Dragonbridge, Ivarstead and Rorikstead.
The small open villages of Falkreath, Morthal, Dawnstar, Winterhold and Skaal Village.
Sky Haven Temple Exterior is unlocked during the Main Quest.
JK's Skyrim does not edit any interior cells. Separate downloads are available for JK's Interiors.
Compatibility
Mods that significantly change the above mentioned towns and villages will most likely not be compatible.
Mods altering the exterior of Windhelm, Solitude, Markarth and Riften are fully compatible.
Whiterun's exterior has been modified inside the walled area. The stables have not been modified.
All texture mods are fully compatible.
Patches for Arthmoor's mod's have packaged together in a neat little FOMOD installer called "Arthmoor's Patch Pack". It is the first Miscellaneous File on this mod page.
Overhauls
AI Overhaul SSE- Compatible with patch on this mod page
Arthmoor's Dawnstar, Dragon Bridge, Falkreath, Ivarstead and Rorikstead - Compatible with patch in Arthmoor's Patch Pack
Bells of Skyrim - Compatible with patch on mod page
Better City Entrances and Better Docks - Compatible with patch provided
Beyond Skyrim - Wares of Tamriel - Compatible with patch on this mod page
Blowing in the Wind - Compatible with patch provided
Bring Out Your Dead - Compatible with patch in Arthmoor's Patch Pack
Cutting Room Floor - Compatible with patch in Arthmoor's Patch Pack
Dawn of Skyrim - Compatible with patch on this mod page
EEKs Beautiful Whiterun - Compatible with patch on mod page
Friendlier Taverns with Baths - Partially Compatible. Use the Friendlier Taverns version which doesn't change tavern exteriors
Expanded Towns and Cities (ETaC) - Compatible with JK's Skyrim replacer file on this page
Farmhouse Chimneys SE - Compatible with patch on this mod page
Fishing (CC) - Compatible with patch provided
Gildergreen Regrown - Compatible
Greater Skaal Village - Compatible with patch provided
Holidays - Compatible with patch provided
Immersive Citizens - Partially Compatible. Possible NPC pathing issues in Falkreath and Rorikstead and clipping in Dawnstar
Immersive Laundry - Compatible with replacer esp provided
Justice - City Exteriors - Compatible
No Snow Under the Roof - Compatible with patch on this mod page
Northern Bathhouses - Compatible with patch on mod page
Oblivion Gates - Compatible with patch in Arthmoor's Patch Pack
Open Cities Skyrim - Compatible with patch provided
Outlaws Refuges - Compatible with patch provided to fix minor clipping in Solitude and Winterhold
Paradise City for Vanilla Skyrim - Partially Compatible. Use the 'No Rorikstead' version. Some minor clipping in Whiterun
Pets of Skyrim (CC) - Compatible with patch on this mod page
Realistic Water Two - Compatible with patch provided. Aligns Blacksmith's troughs in Solitude and Markarth
Skyrim 3D Trees - Compatible with patch provided to fix hanging lanterns in Windhelm and Morthal
Skyrim Sewers - Compatible
Solitude Skyway - Compatible
Storefront - Compatible with patch in Arthmoor's Patch Pack
The Great Cities - Compatible with patch on this mod page
The Marshlands - Compatible with patch on this mod page
Whiterun Valley - Compatible with patch on mod page
Windhelm Exterior Altered - Compatible
Winterhold Restored - Compatible with patch on mod page
Exterior Lighting Overhauls
Enhanced Lights and FX Exteriors - Compatible with patch on this mod page
Other Lighting Mods - Compatible. Use the optional file JKs Skyrim_No Lights_Patch which removes ALL lights and lighting markers from JK's Skyrim setting the lighting back to vanilla. This is designed to be used with all exterior Lighting Overhauls for full compatibility. Main file JK's Skyrim is still required.
* No Lights is a sledgehammer approach and removes ALL lights from JK's Skyrim. Only use it if you have obvious light flickering due to the Skyrim engine limitation of 4 lights hitting a single mesh.
Followers
Interesting NPC's (3DNPC's) - Compatible
Mirai - Compatible with patch provided to remove clipping outside her Markarth home
Recorder - Compatible with patch on this mod page
Rigmor of Bruma - Compatible. Minor clipping in Dawnstar
Homes
Bal Ruhn - Compatible
Breezehome - Compatible. Load Breezehome after JKs Skyrim
Deithwen - Family Edition - Compatible with patch on mod page
Hidden Hideouts of Skyrim City Edition SE - Partially Compatible. Clipping in Windhelm city entrance
Leaf Rest - Compatible with patch on mod page
Sky Haven Temple - Gardens Compatible with patch on mod page
Unique Vampire Dens SSE - Compatible with patch on mod page
Quests
Clockwork - Compatible with patch provided to move Dawnstar trapdoor
Legacy of the Dragonborn - Compatible with patch on this mod page
Transport
Carriage and Ferry Travel Overhaul (CFTO) - Compatible with patch provided to remove clipping in Dawnstar and Morthal
Realistic Boat Travel - Compatible
Touring Carriages - Compatible
Miscellaneous
Landscape Fixes for Grass Mods will reduce grass clipping if your grass is on steroids
Thunderchild - Compatible with patch provided moving Pillar of Lightning Shield in Dawnstar 20 metres to the right
[color=#ffd966]Modular Versions
I may look at making a Major Towns only and Villages only file like I did for the classic version once everything has settled down and all bugs are fixed and patches are done. I won't be making separate downloadable versions for each town. If you want to remove an individual city follow this guide....
You can also watch the following tutorial made by GamerPoets, it goes in deep about removing towns and updating patches:
My Other Mods
JK's Whiterun . JK's Windhelm . JK's Solitude . JK's Markarth . JK's Riften.
JK's Riverwood . JK's Dragonbridge . JK's Ivarstead . JK's Rorikstead . JK's Falkreath . JK's Morthal.
JK's Dawnstar . JK's Winterhold . JK´s Skaal village . JK's Skyhaven Forge.
DarkenD. JK's Arcadia's Cauldron. JK's Belethor's General Goods. Jk's Warmaiden's. The Drunken Huntsman.
JK's Dragonsreach. JK's Riverfall Cottage. JK's Sleeping Giant. JK's The Winking Skeever. JK's Angeline's Aromatics.
JK's Bits and Pieces. JK's Radiant Raiment. JK's Blue Palace. JK's Candlehearth Hall - JK's White Phial - Sadris Used Wares.
Credits
FoodContainer Resource by Blary (used in the Rorikstead overhaul)
Harvestables by ChickenDownUnder (used in the Rorikstead overhaul)
Cyrodiil Ship and boat resource by Markus Liberty (used in the Dawnstar overhaul)
ENB used in the screenshots Somber 3 ENB by Maeldun0