(Optional) Not required, But recommend this kind of mods to get cloth
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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File credits
Ian Patterson, Stephen Abel, Paul Connelly, and Brendan Borthwick (ianpatt, behippo, scruggsywuggsy the ferret, and purple lunchbox for Skyrim Script Extender (SKSE) schlangster for SkyUI
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Fixes for script holder quests could help for people where some thinks not working
Added a experimental Search function.
Changed some thinks in the MCM click on the fix MCM pages button.
Version 1.41
Includes papyrusfixes of the optional files from 1.40
tried to correct my bad english in mcm
Added toggle option to mcm to show all the plugins
Version 1.40
Includes changes from Betas 1.34B and 1.35B.
Optional: "find all" is included into mcm.
Papyrus Log fixes (thanks to DarkStarSword)
Version 1.35B
Workaround slider for: After opening the item and ESP do not match.
Version 1.34B
Beta to test Performanceboost on big plugins maybe instable and leads to CTD
Version 1.33
First Container with Modlist now close automaticlly after chosing a mod.
Version 1.32
MCM contains Sliders to get multiple copys of items at once.
Version 1.31
Hotfix for Keypress Option so you cant lay it on Esc.
Version 1.3
Better Performance for fist Container (Updates on GameLoad or FirstStart)
MCM for Spelladd or direct Open or Hotkey configuration added.
Version 1.2
fixed that Light plugins werent collected right.
Version 1.1
This Version will take a while longer to collect all your mods but it will only show mods with items in them.
Donations
No donations accepted
V1.3 + Has MCM to add Spell or configure a Keystroge. Also can Open the Modlist directly (Will show up after leafing all Menus). Also you can configure, if you want multiple Copys of items. It is a light weight mod to get all items from a Mod. Only needs Skyrim Script Extender (SKSE) and SkyUI.
Simply cast the Spell [Mod Item Collector]/ use the Configured Key/ or simly press the Option in the MCM(Close the Menu after clicking the Option "Open the Mod Overview"). It will open a container with all your Mods as Miscitems. Loot the item with the modname. Depending on the Mod you choosen it might take a few seconds before the Container opens again with the items from the Mod.
V1.3 MCM for all your needs:
Except your adding the Spell via Console. Works with SE / AE and VR.
Comands for that: help "Mod Item" Player.addspell FExxxBF1
the xxx could be anything depending on your Loadorder.
V1.50
Hoppfully fixed a issue for some people who don't get the mod to work right.
Also added a new Search page in the MCM and some options for that function. You can search throw a specific plugin or throw multibles in a row, but you have to choose the indexes of the mods in the first MCM page. it takes a long time but you can leave the menu and play normaly while it searches for you and come back later. The items it found will be on the Searchpage there you can click on the items you want and as soon as you close the menu you get the container with all the items you clicked. You might want to empty out the container first so you get only the new coosen items.
if you update to that version and want to play arround with that searchfunction you have to click the fix MCM pages options under fixes