The Resurgence Project, vanilla+ armor and weapon visual overhaul. Dwarven armor and weapon set upscaled, tweaked for consistency, and properly environment mapped.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to cALAMIN for HD CubeMap Collection
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Changelogs
Version 1.2.3
Removed Aetherium artifacts, they are included in my new artifacts mod
Update not strictly necessary
Set all versions to 1.2.3
Version 1.2.2
Minor folder name change for future proofing, update not strictly necessary
Version 1.2.1
Fixed incorrect file paths in half resolution file
No need to update if running full res
Updated all versions to 1.2.1
Version 1.2
Added custom file paths for the textures so my textures will no longer overwrite vanilla textures
Halved the sizes of all the environment maps to cut down on size. Does not affect quality that much
Fixed the bolt quiver being invisible
Version 1.1
Added the dwarven crossbow, and aetherial staff and shield that I forgot about
Upscaled everything from scratch. Enhanced the vanilla normal map by blending a new normal map into it made from the upscaled diffuse. This increases small details and roughness. Be the shiny Dwarven Warrior you always wanted to be!
CC hand to hand gauntlets are included.
Compatibility This mod contains meshes, any other mod that contains the dwarven meshes will have a conflict. Textures have separate file paths so they will not conflict with anything. Patches are included for LeanWolf's, Believable Weapons, and Improved Closedfaced Helms. New body types are not, and won't be, supported by me. New bodies are not vanilla+ IMO. If anyone else would like to make patches, feel free.
Thanks to fadingsignal for graciously sharing his knowledge about cubemaps and environment mapping with the rest of us! Credits to cALAMIN for his HD cubemap collection