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Changelogs
Version 1.2.0
Added particle system based ENB lights to the fix
Added gamepad rotation to the fix
ELIF version for older exe's has been renamed to "Legacy" to avoid confusion. Both versions have and had feature parity
Version 1.1.1
Fixed meshes with unordered and empty children not getting processed correctly
Version 1.1.0
Fixed a crash when using exe version 1.6.629 or newer
Version 1.0.2
Fixed meshes with unordered and empty children not getting processed correctly
ELIF fixes the zoom and rotation of the inventory 3D item view caused by NiBillboardNodes. This is most prevalent in mods that add ENB particle lights to meshes, as those utilize billboard nodes to look correct.
Installation
Download and install with a modmanager of your choice. Version 1.1.0+ is only compatible with Skyrim AE (1.6.629+)
Skyrim uses the bounding spheres of meshes to identify the rotation center and zoom it has to use for each item. This system will get confused when NiBillboardNodes are introduced because their rotation stays fixed to one point (usually the camera) which causes the bounding center and radius to shift around depending on the rotation of the entire mesh. This mod patches said behaviour by recomputing the bounding spheres without billboards temporarily during the model load and rotation steps of the inventory view.