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RemmyKun

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RemmyKun

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About this mod

Make Bromjunaar Sanctuary more special. Featuring: a) the most insane glowmap to date, b) fixes for vanilla and several mods and c) activable ENB Light. No .esp :)

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I called the mod that way
because of the glowmap's creation process, because it's 16k and because you can go crazy trying to decipher something from the glyphs... and just in case I decide to create something that crazy again xD
Let me explain...


THE GLOWMAP:


Using a vanilla texture, I separated glyph by glyph and made vectors of each to finally create a basic Windows font (.ttf).
Then taking the vanilla texture’s design (used on this “sanctuary”) as a guide, I traced paths on all the curved shapes… one by one… to write on them.

To fit vanilla design perfectly, it required the use of very small glyphs on many places. This is why 16k resolution is the main (although there are 8k-4k-2k optionals)… so you can “read” everything :)
There are no hidden messages for now; it’s just the full dragon language's alphabet. And if someone finds something like a message I swear that would be unintentional heheh

This took a really long time to create and I don't even want to start counting how many glyphs are there LOL


FIXES:


1) First of all, in vanilla… when Konahrik mask is revealed on the middle… IT HAS CLIPPING!!... WHAAT?!!... Yes... That alone ruined the moment for me the first time I got this mask :(
But no more!!

2) In addition, most popular dragon priest masks’ mods don’t include all the meshes required for each mask to look the same on every instance (when using “replacer” versions).

Some mods replace the masks for the player, but not for Bromjunaar Sanctuary, the loading screen or the dragon priests.
Some mods replace the masks everywhere except for the loading screen.
Others won’t look properly in your inventory… etc, etc.

So, in the patches I fixed some of those issues :)



ACTIVABLE ENB LIGHT:


Now every time you put a mask on a bust, it will emit a bit of light to have the feeling that you are activating something more "special". And Konahrik will have a stronger light (alongside Skyrim's music when doing this for the first time... AND NO CLIPPLING... ahh... glorious...).

If you don't use ENB you can still install this mod to enjoy the glowmap and get some fixes. It won't have any negative impact :)


*Note: 
Remember! These are static assets in a unique interior location. In addition, I didn't add the glow map to this altar's loading screen to avoid unnecessary loads.
With that in mind, don't be too afraid to try the 16k glowmap texture :)
I use 16k textures for other stuff since long ago with no problem... a feast for the eyes!! ^-^
Are you a screen archer?? Do you like to lick textures?? Do you like fov 20 or less??… go for it!! XD


*******************************************************************************

INSTALLATION:
1) Install the main file manually or using any mod manager.

2) Pick and install your patches and optional files.

3) IF you want the ENB light, be sure to have this settings in enbseries.ini file:
[EFFECT]
EnableComplexParticleLights=true

[COMPLEXPARTICLELIGHTS]
EnableBigRange=true


REQUIREMENTS:
-An ENB preset to enable the particle lights effect (the glowmap and fixes will still work fine without this).


COMPATIBILITY:
-Compatible with many retextures (pretty much every retexture I have seen has vanilla's design).
-Compatible with several dragon priest mask's mods (check the optional patches).

RECOMMENDED:
Dovah Sonaak - Dragon Priest Masks SE used on the screenshots (it offers eye slits instead of simple holes like in ICH, which in my opinion looks better haha).

CREDITS:
-Rudy102 for creating and giving permission to use some of his assets here on nexus :)