With this you can control the outfits of Player and NPC's making change themselves under specific scenarios like on at rain, swim, sleep, in city, at home, work, on a player house and more. Compatible with all the custom and vanilla outfits, allow you make your own outfits. If you are looking for more immersion and roll play, this is your
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Author notes
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File credits
Isoku: For his work on "Sleep Tight" and "Wet and Could - Ashes" since "Outfit Manager" was first based on "Sleep Tight"
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Changelogs
Version 20240714
Include "Custom Actor" as new type of Custom Scenario. Allow you check for the status of Spells, Factions, Packages and Scenes on the current or another actor; plus the value of any "Global Variable"
Include "Custom Scenario" as new type of Custom Scenario. Made as replacement of the old Standard Scenarios, also extend they possibilities.
Convert the Standard scenarios of the NPC's into Custom Scenarios leting just the Default Scenario. The conversion will make the new Exported Advanced Behavior's incompatible with previous versions so is recommended make a Backup of your old JSON files before update the mod. The Mod still can import the old exported files so you can load the old files in a new game without issues.
Allow auto change the Player outfit of most of the Standard Scenarios after change of Location. Each Standard Scenario of the Player becomes Manual once it's HotKey is assigned.
Add more and better descriptions and warnings to the MCM options. Some still need the translation so don't worry if you see some $OM_
Include a copy of the "Add Outfit Items" option of the "Advanced Behavior" page to the "Outfit Editor". Now the option not longer require the Debug Mode enabled but instead require the Immersive option enabled.
Include the Import and Export options on the Location Editor and fix some location issues.
Enhance the Strip Slot Editor page. Now the Reset option can detect the scenario type based on the custom conditions and assign the recommended default values
Enhance the Scenario Outfits menus. Now can filter the outfit list on the custom scenarios based on the custom conditions values.
Enhance the new actors addition with more suitable default values.
Update the compatibility support for Serana, Vilja and Misty Skye.
Include info/help on all the MCM options
Fix some bugs reported.
Version 20240123
Fix some small compatibility issues with Serana
Enhance the compatibility with FrostFall. Now also detect the season Cool temperature as Snow Weather.
Enhance the Scenario detection for when there is none scenario active. Now keep a history of the equipped scenarios and can return to the previous scenario if the current one is not longer valid.
Fix problem with the HEX conversion. Affect the exported JSON files so will require export everything again after the update.
Enhance the compatibility with Vilja.
Fix some issues for the new games.
Include a fix for when the outfits names and description get missing. Now will check for those missing values and retrieve them from the exported JSON or set they default values.
Include a fix for when the Imported outfits names and description is empty. Now will get they default values if the imported value were empty.
Enhance the Custom Scenario detection. Now you can write your own FormID's and the location Keywords are allowed at least as FormID.
Enhance the info displayed on the bottom of the MCM window. Now show all the info that looks useful, like the FormIDs, Names of the items and the Custom conditions of the custom scenarios.
The Strip Slots Presets of the custom scenarios now detect the type of custom condition and can get a more appropriate default preset.
Enhance the Export - Import options. Now show a WARNING when are executed and let you chose if you want to import or export the Tracked Inventory Items of the Actor.
Include the Advanced Behaviors support for not Unique Actors like the Player Horses, Guards and Bandits. Use with discretion because i don't know what can happen with some of those actors.
Include some more custom conditions like for example extra support for Interior & exterior locations
Fix the bug were some of the outfit items were able to replace the previous equipped items of the same outfit causing glitches.
Fix some issues with the Time custom conditions.
Expand the active actors or actors behaviors from 170 to 220.
Version 20230721
Include a internal list of Ignored Scenes where the Advanced Behaviors are now allowed to work. This will help with Followers like Vilja that spend a lot of time on scenes where is just looking the the player. (For compatibility reasons OM ignore the actor while is on some scene)
Include a lot of new functions on the OM_Utility scripts file for those Mod authors that may want to use them as reference for the own projects
Enhance the Outfit Editor page. Now allow you move Up/Down the items on the custom outfits.
Enhance the Location detection. Now can detect all the parent locations of the location and remember the last known location of the actor. This allow me know if the building is on some city or town.
Enhance the Scenario detection.
Enhance compatibility with Vilja.
Fix issues with the exported settings.
Fix issues with the filtered menus.
Fix problem with the HEX numbers bigger than 0x80000000.
Fix problem with the owner selections on the ParentCell of the Location Editor page. Now let you write the FormID of the owner actor or owner Faction
Fix issue with the HotKeys that wasn't working until the Outfit Manager MCM was open and closed.
Fix the compatibility with FrostFall
Fix issues on the custom outfits that use to change the order of they items.
Fix issue that use to swap some equipped items of one outfit each time you see the actor.
Version 20230606
Fix issues with the missing container of the Items Selection of the Custom Outfits. Now the common container is reassigned at load the game in case the property lose it.
Add "Filter" option for the "Supported Outfits" page in case the list take more than one page.
Add Invert option on the Strip Slots Editor page to toggle the all the values of the slots.
Enhance the function of the "Reset" option in the "Strip Slots Editor" page. Now set the predefined values for the scenario instead of enable all the slots.
Enhance the Scenario detection.
Add option to allow you write the FormID of the items to add to the Custom Scenario as alternative to the selection from the Player inventory. Now allow you add those items hidden from the inventory like the "Elder Scroll" carried in the back by Serana.
Fix issues with the items allowed on the "Custom Outfit's" and the "Clothes Satchel". Now should allow Clothes, Armors, Shields, Weapons, Ammo and Torches without issues.
Change the Strip Slots Preset of the Custom Scenarios to start with all the strip slots enabled by default. This Update will Reset to Default the Strip Slots Preset of all the scenarios without enabled slots on they Strip Slots Editor. RECOMMEND to Export All the Advanced Behaviors once the Update be done.
Add more Debug info on the "Advanced Behavior" page of the actor. Between other things allow you see if the actor is busy with some Scene since this is usually the main reason for Outfit Manager to escape the scenario detection.
Version 20230410
Fix issues with the Items Selection of the Custom Outfits. Now the common container used as intermediary is placed on a cell that always is loaded and if that isn't enough now you can move the container to the current player position.
Fix few issues with the outfits list of the menus of the Outfit Manager MCM.
Prevent issues with missing outfits, disabling the options related, while the list are being sorted in a side process.
Enhance the Location detection and the way the scenario outfits are processed. Should be more reliable.
Enhance the way the Shield and Weapons are equipped if are included on the outfits. Between other things allow you equip weapons in both hands. But remember that Skyrim and the Followers Frameworks have priority on this so...
Now allow Armor, Clothes, Shields, Weapons, Ammo and probably Torches too, on the Clothes Satchel and the Outfits.
Make a bit easier add new Advanced Behaviors since now set few more default values based on my experience of what seems to be the most common in my Advanced Behaviors.
Version 20230219
Enhance the bathroom detection for the Swimming scenarios while be using furnitures on the water.
Enhance the scenario detection using a parent or previous location as reference when the current location is none or useless.
Enhance the compatibility with Serana and the last version of SDA.
Include the city and town scenarios on the LOS event.
Enable the Priority option on the Conditions Editor of the custom scenarios that allow you move lower or upper the current custom scenario o the list of custom scenarios.
Fix the bug of the custom scenarios for specific locations being applied on cells without location.
Fix issues on the custom condition for the Quest's.
Optimize the scripts to store less info on the saved game file, reducing the impact on the size of the saved game uncompressed file.
Extend the compatibility with FrostFall to also detect the tundra areas as Weather Snow scenario.
Include on the "Custom Quest" option of the Custom Scenario Conditions a menu with the Quests where the actor seems to be involved. Is as reference and still allow you set your own values
Speed up the MCM startup
Include options to toggle the "LocSetCaveIce", "LocTypeHouse" and "LocTypeDwelling" keywords for the current location on "Location Editor" page
Fix the problem with the HEX number and the ESL files or ESL flagged files, on the "Import Mod Outfits" option of the "Supported Outfits" page
Version 20221210
Move the Scenarios update from the OnGetLOS to the OnLostLOS, to redress the actors while you are not seeing them. Is for more immersion.
Increase compatibility with followers like Vilja that comes with they own wardrobes. Now you can enable the "Treat as Follower" option on the Advanced Behavior of the actor and the actor will receive the same treatment as if was part of the "Current Followers Faction "
Enhance the Weather Snow Scenario to work on indoor locations like Ice Caves. Include compatibility with "FrostFall".
Optimizes the setup and update process
Enhance the Scenario detection to also check the parent location or reapply the last Scenario if no one is detected
Make easy the creation of new Advanced Behaviors, with more options preconfigured.
Version 20221022
Remove some scripts that seems to be causing problem's on the MCM and the update process of some users.
Fix issue with the imported outfits and the filtered list on the menus.
Version 20221021
Add the "Custom" scenarios with time, location, quest and animation conditions to be customized.
Fix compatibility issues with "Serana". Now you can control the hood
Fix mistake on the Weather scenarios that was swapped or wrongly tagged on the MCM
Fix issue with the custom outfits limit.
Fix issue on the outfit import and cloning that wasn't updating the menus
Fix issue with black screen reported by some users (not sure if was caused by this Mod but I take precautions to prevent it)
Expand the active actors or actors behaviors from 120 to 150.
Updated the Sleep Robes Outfit that comes with the Mod to allow edition.
Fix the delay on see the changes after set the actor behavior. Now should be on less than 20 seconds without change location.
Version 20220920
Fix some issues with the clothes satchel and the actor inventory
Fix issue with multiple items of the same type in the same outfit. Mi
Add the hotkey options for the player outfits
Enhance the exported behaviors with the outfits items on the actor inventory. Now will remember the inventory on a new game
Add a Location Editor that can be accessed throw the Advanced Behavior page when the DebugMode is enabled. Now you can edit the keywords of the location and the owner of the cell without the need of patches for the Mods
Updated with the new functions of the last Papyrus Extended. Now can detect when the actor is using a furniture in the water and consider it as swimming (take a bath)
Add options on the General Settings to export all the outfits and behaviors at the same time. Can be accessed only with the DebugMode enabled
Fix issues with some scenario's
Copy some of the Crosshair Options into the Advanced Behavior page for commodity
Fix issue with the function that keep the supported outfits sorted
Expand the active actors or advanced behaviors from 60 to 120
Version 20220628
Fix problem with the satchel don't working.
Include the missing script files.
Include missing translations
Thanks to the user Sidfu for track and solve the problem with the missing files.
Version 20220602
Add a invisible clothes container (clothes satchel) for the active followers
Add naked items for the head and hair slot's
Rebuild the translations to prevent compatibility issues on the MCM
Enhance the MCM with filters for the outfit menus and sorted lists
Version 20220511
Add function to keep the current scenario outfit equipped even after change the actor inventory.
Add missing translations. But most of them are basically the same english translation copied.
Add new option to Clone & Edit any supported outfit.
Enhance the scenario behaviors
Expand the active actors or Advanced Behaviors from 50 to 60
Fix issue with locations don't being updated
Fix issue with the Default scenario not being applied
Fix issue with Combat scenario. Now get applied on the actor alert/search mode and when is on a "Clearable" location. For immersive reasons nothing get applied while the actor is fighting.
Fix issues with the weather scenarios. Now can be applied together with another scenario if the weather outfit don't include body armor/dress.
Version 20220504
Add the "Weather: Ash Storm" and "Sneaking" scenarios
Add options to give the outfit items to the active actor
Add some Naked Slot Items to the Naked Outfit and option to hide the items on the inventory
Add options to tag equippable items as Strip-Forbidden
Add some Spanish Translations
Expand the active actors or actor behaviors top capacity from 10 to 50
Fix problem with the ESL files or ESL flagged files
Fix issue with the equiped items not charging
Fix issue with the immersive option disabled, not giving the missing outfit items to the actor
Version 20220426
First version released
Donations
No donations accepted
GOOD NEWS EVERYONE!
I made a new Mod that I'm calling "Outfits Manager". I'm been wishing a mod like this since I start to use custom armor's, but none of the Mods I tried fullfil all my needs.
Outfits Manager: Takes the best qualities of all the wardrobes and outfits related Mods i know and give you the opportunity of control the wardrobe of the Player and NPC's in more ways than I can imagine.
Compatibility: Outfit Manager have more or less compatibility issues with any other Mod that try to do the same but usually is enough with disable the outfit system of those Mods or don't include the affected actor on the Outfit Manager Behaviors. Some custom followers come with her/his own outfit system (wardrobe) and should be disabled before be added to the Outfit Manager Behaviors or use the Reset option on the Advanced Behavior of the actor to get it automatically disabled (for now the automatic function just work with Vilja and Serana). Outfit Manager can detect or tag the equippable items that are forbidden for strip, so is compatible with Wigs, body Devices and any other item that should remain equipped
Knowns issues: 1. Outfit Manager comes flagged as ESL to spare you plugins slots but also have a MCM and some user's report issues with the MCM not showing in which case add it the ESM flag or fully remove the ESL and ESM flag's from the plugin together with move it upper on the load list can solve the problem.
2. Some times the custom names and description of some outfits can disappear after load the game. This seems so internal bug of the PapyrusUtil and doesn't affect the behavior of the Mod but is annoying so I made it import those values from missing values from the Exported JSON files when the outfits list are being sorted so you can change the name of any outfit and the lists will be sorted and fixed on the background 3 second after leave the MCM and continue the game. (version 20240122 or above)
Setup and Update: To install the mod, follow the common steps for your Mod Manager or just uncompress it directly on the Data folder of Skyrim.
Avoid the bottom of the plugins load order. Depending of your installed Mods that can break the Outfit Manager MCM startup.
If you are using a Mod Manager like Vortex or MO2, is recommended to keep the exported JSON files on a independent folder to prevent accidents with next version updates.
Update: To update the Mod is usually enough with overwrite the Mod files and open the game. But is good idea if you save the configuration and advanced behaviors before the update. The update usually go without issues but in some cases of CTD or some MCM problem, place the "OutfitManager.esp" (by preference without the ESL flag) up on the load order.
WARNING: If you want to switch between the ESL and the ESM flagged versions; first make sure of use a Saved Game free from the Outfit Manager. The usual Clean Save procedure: Uninstall or at least Disable the "OutfitManager.esp" on the plugins list; then load the saved game and save it to make sure that outfit manager is not longer in the saved game file. * The Outfit Manager files always keep the same name for compatibility reasons and when it's flag is changed, the FormIDs also change; so Skyrim have problems to deal with the changes on the FormIDs unless you clean the saved game file first.
Want Outfit Manager does?
Allow you change the vanilla default and sleep outfits defined on the NPC, for any of the outfits on the supported list.
Allow you to support almost any outfit of any Mod
Allow you to make your own Custom Outfits with any equippable item on the Player Inventory. And they can be saved into a JSON file.
Include my own version of the Sleep Tight function that force the change of dress on sleeping NPC's. By the way, is optional and come disabled by default because I also use the last version of "Go to Bed" and that Mod come with very similar function included and I'm not sure if his function can be disabled. I think my function is a bit better!
Allow you set Advanced Dress Behaviors on any of the unique NPC's. (This version can support more than 100 actors with the Advanced Behaviors and my final goal is to support all the unique NPC's of the game)
Allow you save your settings and all your outfits (custom or imported) into JSON files. That way you can keep your configuration in a new game and even share it with your friends.
Allow you edit any location or cell and that way avoid the need for patches in case the location don't be using the right set of keywords or properties.
The Advanced Behaviors allow you choose the outfit that will be equipped and under what conditions aside that each actor come with his own strip options for each outfit type.
All the strip options come configured as default with the most common values for the selected scenario outfit.
Together all those options make possible almost any wished behavior.
The current scenarios are:
Default
Sleeping: Safe
Sleeping: Wild
Actor Home
Player Home
Actor Work
City Location
Town Location
Wild Location
Swimming: Public
Swimming: Home
Combat
Weather: None
Weather: Pleasant
Weather: Cloudy
Weather: Rainy
Weather: Snow
Weather: Ash Storm
Sneaking: Wild
Plus 12 Custom scenarios where you can specify locations, time period and more. ---------------------------------------------------------- Recommended Mods: SPID Dress Up of Matashina because in addition to saving us a lot of work, the outfits in the patches can be imported into the Supported Outfits list. Common Clothes and Armors because the alternative clothes and armors there allow us make Advanced Behaviors where the actor seems to be removing or adding just a part of it. (Of course is just a illusion but add a lot of immersion) FurArmorSet because is perfect for the snow. The Coat and Poncho fit well over many armor's and dresses plus have the right warm and coverage values for the FrostFall. Isn't lore friendly because comes with Tigger texture's but I got a patch for that from another author and tweak the names and recipes of my version to make it lore friendly and include the texture of the Vale Saber Cat of the Dawnguard that is even better than a Tigger . Papyrus Tweak NG from Nightfallstorm because his Thread Tweak increase the speed of all the scripts. Barbarian Skirts from nerad137 because I love the skimpy outfits like anyone but sometimes better be more covered and those skirt allow me conviene the armor's (after few tweaks of course) Deze Armor Set from ralfetas because allow you very good effect if is used right with the outfit manager .
PS: Don't forget to endorse and make suggestions. Together, those two actions make the difference between a great mod and a dead mod. ---------------------------------------------------------- FAQ: Q. How to... A. Check the Articles on this page or the Tutorials and if you don't find you answer there you can always ask me on the forum of this Mod.