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Author notes
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File credits
Credits to cALAMIN for HD Cubemap Collection Credits to RenaPG for Armor Mesh Fixes SE
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Changelogs
Version 1.2
Fixed incorrect file paths in cuirass meshes, and battleaxe mesh from believable weapons patch
Now uses armor mesh fixes as base
All files set to v1.2
Version 1.1.1
Minor folder name change for future proofing, update not strictly necessary
Version 1.1
Added custom file paths for the textures so my textures will no longer overwrite vanilla textures
Added improved closedfaced helms patch, thanks to Domenicus7 for figuring it out
Halved the sizes of all the environment maps, and the subsurface map to cut down on size. Does not affect quality that much
High resolution textures cleaned and upscaled from vanilla textures. Processed by hand to maintain consistency. Enhanced vanilla normal maps, with increased detail and roughness. Properly environment mapped everything, as well as adding multilayer parallax to mimic obsidian. Be the dark Daedric Warrior you always wanted to be!
CC hand to hand gauntlets, staff, and crossbow are included.
Compatibility This mod contains meshes, any other mod that contains the daedric meshes will have a conflict. Textures have separate file paths so they will not conflict with anything.
Patches are included for LeanWolf's, Believable Weapons, and Improved Closedfaced Helms. Armor Mesh Fixes SE is included, permissions were obtained. New bound weapons from Mysticism are natively supported.
New body types are not, and won't be supported by me. New bodies are not vanilla+ IMO. If anyone else would like to make patches, feel free.
Thanks to fadingsignal for graciously sharing his knowledge about cubemaps and environment mapping with the rest of us! Credits to cALAMIN for his HD cubemap collection Credits to RenaPG for Armor Mesh Fixes SE