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Xenoshard

Uploaded by

XenoShard

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About this mod

.esl that fixes the ugly green omnilight in Dwarven ruins and dungeons, completely compatible with other lighting mods.

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This is a custom fix I made in CK after noticing how the ugly green tint from a Dwemer light source makes floors, walls and areas look pretty bad.

It is a simple .esl that changes the green light to a whiter shade, this mod literally only touches the one base light object "dwemeromnilight"


I personally do not use any lighting mods aside from ELFX's  (Meshes and textures only, deleted .esps) ,  and the various Dwemer Glow maps from CALAB2's collection.

If your running no lighting mods with plugins, download, activate and play. :)

If you do use a lighting mod and are experiencing the same ugly green lighting make sure this loads after your lighting mod, no patching needed.

Bashed patch and matter smash user's, forward the change into your patch using SSEEdit or similar tool and you can deactivate this mod after saving the change.

ENB users, I'm not sure if there are particle lights that edit this light so feedback would be cool.

Thanks, Happy Gaming

Xeno