Small mesh replacer to make the vanilla horse manes invisible to fix the double mane bug that occurs with horse visual overhauls, like SC Horses and KrittaKitty's horses! Optional file included to make the CC Wild Horses use SC Horse meshes at the cost of losing their unique looks
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Changelogs
Version 2.0
Added the optional CC Wild Horses patch to the Optional Files
Version 1.0
Initial Release
I really like SC Horses but the god-awful mane clipping that was introduced in AE bugged me so badly, so I went looking for a fix, found one, but saw the mod was deleted... so I made my own :3 This mesh replacer can, of course, be used with other visual horse mods other than SC Horses if needed!
I've also included an optional patch that lets the CC Wild Horses use SC Horse meshes so they aren't bald with my mane fix, but you lose the unique look of each wild horse as a result (excluding the Unicorn since there were no issues)
I've also redirected the new white and stormcloak saddles to the SC Horse saddle and imperial saddle meshes respectively. Stormcloak lovers will have to deal with a red saddle if you want it to look right unfortunately >.<
Here's a breakdown of what SC Horse counterparts I used for each horse if you're curious and don't feel like opening the plugin in xEdit: Chestnut - Brown Red Horse - Brown Dappled Brown - Appa Spotted Gray - Gray Spotted White - Palomino Pale Mare - Palomino Black Horse - Black