Disables the light recoil animation for all NPCs, allowing attacks to be chained.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Disables the light recoil animation for all NPCs, allowing attacks to be chained.
Why?
No recoil means that attacks can be chained much more easily. While Disable Recoil already exists, the way it works disables ALL uses of the recoil animation. If other mods use the recoil animation for other purposes than vanilla, they won't work. This can be seen with my mod Recoil On Hit. This mod is compatible with Recoil On Hit, while Disable Recoil is not.
Compatibility
Should be compatible with everything.
Requirements
This mod has no requirements outside the base game.