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No moveset here, but what we have is a new Walk/Run/Idle for both combat and non-combat situations. it'd be nice to make em like smooths animations in where the combat transitions to a non-combat idle, butttttt not this time.
if you haven't already checked it out, this was created for my latest Katana moveset Haohmaru. i wanted to have somewhat matching movement for my idles so things could transition easier. if you've enjoyed my content as much as i enjoyed creating it, be sure to show some love and support and check out my Patreon.BadAss Animations is creating Skyrim Attacks | Patreon
And yes, i know the left hand on the sheathe is kind of janky. there isn't a sheathe in blender while i animate so i have to guess the hand positions. and trust me, ive put time into making it look close as possible, so if you notice it. my apologies
with the fomod you'll be able to choose which version you want whether is a standalone for either the combat or non-combat scenarios or have them both work together in a pack. Last thing as well is that this is a 2 handed replacer meaning for greatswords and 2 handed Katanas