This mod adds modified meshes of the close-faced helmets from the Alternative Armors Creation Club series that will properly fit the heads of Argonians and Khajiits.
Requirements
DLC requirements
DLC name
Alternative Armours - Daedric Plate
Alternative Armours - Dwarven Mail
Alternative Armours - Ebony Plate
Alternative Armours - Iron
Alternative Armours - Silver
Alternative Armours - Stalhrim Fur
Alternative Armours - Steel Soldier
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
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Donation Points system
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Changelogs
Version 1.0
Launch
Seven Creation Club mods from the Alternative Armors series—Dwarven Mail, Stalhrim Fur, Ebony Plate, Steel Soldier, Daedric Plate, Iron, and Silver—feature close-faced helmets that are designed for Human and Elf characters. As such, the heads of Argonians and Khajiit characters will magically shrink to fit into these helmets. This mod adds new modified versions of all seven helmets that will fit the heads of the Beast Races.
Each helmet will dynamically change depending on which race or sex has it equipped. Weight sliders are also functional with the modified meshes, although it is only noticeable at the base of the neck.
Special thanks to eliodenward (https://www.nexusmods.com/skyrimspecialedition/users/524204) for giving me a quick rundown on how to properly modify helmet meshes in Outfit Studio.