About this mod
Not all hammers are made for smiting, some are made for smithing. This however is made for both but mostly for smiting.
- Permissions and credits
- Donations

Adds a one-handed mace with a custom enchantment. My first try at remapping a mesh to custom textures.
Epic Blacksmith's Hammer - Custom enchanted steel level mace craftable at any forge once you reach Smithing level 50.

Might of Bodger - Custom enchantment that burns for 20 points of fire damage and knocks enemies away on hit. Very crudely made knockback effect by attaching the spell effect of Unrelenting Force's third word. Only inflicts stagger on enemies immune to Unrelenting Force's knockback. Still has some quirks, a killing blow doesn't send enemies flying like when Unrelenting Force kills enemies with its damage value and hits on dead enemies doesn't trigger the knockback effect.
You might run into some weird glitches but I doubt any of them will be game breaking. The sound records are still attached to the duplicated Unrelenting Force spell effect but in my testing they never triggered while using the weapon. Also some enemies might experience temporary graphical glitches after being knocked away by the hammer. Just think of it as the sheer force of the hammer distorts the very fabric of their beings.
I had so much trouble with this I had to scrap the two-handed version because I couldn't get the mesh right. It was supposed to be an abandoned project due to various issues, messed up collisions, clipping on the mesh, misaligned textures, unconventional enchantment implementation, etc. I've had this project sitting in my hard drive for a while and it felt bad to leave it unfinished. The weapon effect isn't meant to be taken seriously anyway it really is just for messing around. But then again none of my last few mods were meant to be taken seriously anyway.
Version 2.0 Update
I decided to actually use it not just for the lols so I tried to make it not too frustrating to use. Knocking away enemies then chasing after them for the whole fight was too tedious.
Enchantment changed. Burns for 5 points of fire damage. Power attacks inflict 15 points of fire damage and knocks away enemies. Knock down force is slightly lower than Unrelenting Force. I removed the hit shader on normal attack fire damage so only power attacks will cause a burning visual effect on enemies but both attacks will inflict fire damage.
Fixed a problem with smithing level requirement that apparently nobody reported in the bugs section.
Credits:
Viva La Dirt League - Various episodes that mention Bodger's grandfather's hammer are the inspiration for this mod.
Disclaimer:
This mod is a parody of a parody. It is a small project to teach myself basic modding. The weapon's stats and effects may or may not be balanced for regular gameplay. This is not sponsored by Viva La Dirt League I only wished to express my admiration of their work by bringing to one of my favorite games an artifact from their web series.
Check out my other mods